How I Built a Real-Time Robot Battle Simulator from Scratch — Logic Arena

A CS student's journey from a blank repo to a production platform with a custom scripting language, 60fps physics engine, and 3,000+ lines of battle-tested TypeScript. The Idea I wanted to build something that made competitive programming fun. Not another LeetCode clone. Something where your algorithm doesn't just pass a test case — it fights. The concept: players write code to control robots. The robots battle in real-time. Your logic vs the world. That's Logic Arena. St...

Original Source

Read the full article at Dev →

KhanList aggregates and links to publicly available news content. We do not host full articles from third-party sources. Always verify important information with original sources.