Control Resonant Takes Shots At Generative AI

Control Resonant Takes Shots At Generative AI

Remedy Continues To Be Peak, As Control Resonant Calls Out Generative AI Published Sep 24, 2026, 2:40 PM EDT George is the Lead News Editor for TheGamer, and has been working in the industry since 2021 after graduating from the University of South Wales with a bachelor's degree in Journalism. He has also previously written for RPG Site, WhatCulture, and PlayStation Lifestyle. George is an expert on platformers, action games, and fighters, but tends to play as many releases as possible. This hands-on experience lets him dive into gaming communities and follow the latest trends. Some of the games George has extensively covered first-hand include Dead Rising, Dragon Ball: Sparking Zero, Assassin's Creed Shadows, and Ninja Gaiden 4. As if we needed another reason to love Remedy, Control Resonant takes a chance to call out generative AI slop through one of its collectibles. Over the past year or so, generative AI has sadly become a hot topic in pretty much every medium, including video games. It feels like we can’t go one week without hearing about some triple-A game that’s used AI in some way, and then has to explain itself or backtrack once everyone catches wind and pushes back. Thankfully, while there are a lot of big name studios using generative AI right now (far more than you might think, according to some reports), there are plenty who are still avoiding it. That includes Remedy, who confirmed some time ago that Control Resonant was made without AI, something that’s made crystal clear in one of the game’s collectibles. Control Resonant Roasts GenAI “Bulls**t” I Just Hope Remedy’s Interim CEO Takes Note As pointed out by Twitter user sophiekeen, Control Resonant includes a collectible that sees a character reacting to someone’s movie script, called The Great Copy Battle. The poorly-written script is about multiple copies of a person and seems to be somewhat of a romance, judging by the cringe-inducing dialogue. At the bottom of that script is a reaction from whatever poor friend had to read it over. They clearly aren’t a fan of it, but they do at least appreciate that it’s a “display of actual human incompetence instead of some genAI bulls**t”. It brings me hope that even in a world where literal paranormal threats exist, plenty of people still hate AI. If that doesn’t make it clear how most of the developers at Remedy feel about the use of generative AI in game development, I don’t know what will. It’s especially refreshing coming from a studio like Remedy that so often gives us bizarre, human, and clearly passionately-made games like Control and Alan Wake. That being said, there is a bit of irony in it all. During a recent Remedy earnings briefing, interim CEO Markus Mäki said that there is a “varied interest” in investigating AI tools in development and seeing if there’s anything that can add “player value” that the teams want to use. It’s not the most damning statement on AI, but I hope Resonant is a sign that Remedy is still against it.

Original Source

Read the full article at Thegamer →

KhanList aggregates and links to publicly available news content. We do not host full articles from third-party sources. Always verify important information with original sources.