WoW Forever’s Latest Update Makes Dungeons “Feel Better”

WoW Forever’s Latest Update Makes Dungeons “Feel Better”

WoW Forever Has Already Made Huge Changes To Dungeons Published Nov 9, 2026, 3:28 AM EST Sam Woods is TheGamer’s Senior Reporter. He’s been in games journalism since 2020 and has undertaken a variety of roles in that time. These have included roles such as SEO Editor, Managing Editor at DualShockers, and Global Head of Gaming, and he's also been seen on the BBC. He was promoted to the Senior Reporter position in 2025 following a series of high-quality reports and exclusives for TheGamer. Since 2020, Sam has written over 3,000 articles and specializes in telling the stories of the people behind the games. He’s interviewed the biggest game directors, some of the industry’s top talents, told the stories of how indie games came to be, and spoken to players about what really makes them tick. He’s also interviewed some of the world’s biggest musical artists to find out how the medium has inspired their work, and TV and Film actors about their roles in video game adaptations. He even hosted a PAX panel in 2021 and made a documentary in 2024 surrounding the creation of a Disney game. Alongside this, Sam focuses on breaking news. He got the scoop on Perfect Dark’s cancellation, provided context on some AI drama, and revealed that Lady Dimitrescu’s actress would love to step back into the character’s giant shoes. These articles have been picked up by the biggest gaming sites, including IGN, GameSpot, and PC Gamer. He also loves to dive into the numbers behind the games. Sam’s journey in games journalism has taken him all over the world. He’s covered Gamescom in Germany, Summer Game Fest in Los Angeles, and Tokyo Game Show in Japan, each on three occasions. He’s been learning Japanese since 2024 with the intention of identifying and translating Japanese-language news and bringing it to English-language audiences first, something he’s done countless times. Sam’s first review was 2020’s Battletoads reboot, and he’s since reviewed games in The Legend of Zelda, Super Mario, and Pokemon franchises. Sign in to your TheGamer account Social media this weekend has been a beautiful blast from the past. If you follow gaming accounts, you'll have seen half of them playing through the latest version of 2004's World of Warcraft, World of Warcraft: Forever, and the other half playing Nintendo's remake of 1998's The Legend of Zelda: Ocarina of Time. The devs of WoW: Forever are determined to give players the best time possible, and they've already released a range of updates. One of these updates has just been released, and it focuses on making sure dungeons "feel better". World Of Warcraft: Forever Has Already Got An Update That Fundamentally Changes Dungeons The latest World of Warcraft: Forever update came courtesy of loud player feedback. Complaints that dungeons were "one and done" were frequent in the game's first few days, and players called for more experience as they trawled through them. Some even accused Blizzard of "punishing regular players" with the stingy XP gains in dungeons. Blizzard listened, and dungeon XP was drastically increased. The patch notes for this new update read: "At about 11:05 PST today [November 8], we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs." The post went down well with WoW: Forever players, garnering over 1.7k likes in the first few hours, some going as far as exclaiming it was "wonderful news." There were, however, calls for players not to get overzealous with their demands, knowing that Blizzard is paying close attention to their feedback. This update follows almost daily fixes from Blizzard as it reimagines the original World of Warcraft. Perhaps the most significant changes came on November 7, when the company made a range of tweaks to the game's balance. Blizzard fixed druids, mages, rogues, warriors, and warlocks, along with several enemies, and it also made a few changes to some quests and the leatherworking profession. I've seen nothing but good words uttered about WoW: Forever since its launch, and that goodwill is likely to continue if Blizzard keeps up this cadence in its updates. Systems Released November 4, 2026 Developer(s) Blizzard Publisher(s) Blizzard Multiplayer Online Multiplayer, Online Co-Op Franchise Warcraft Number of Players Single-player PC Release Date November 4, 2026 Genre(s) MMORPG, Action, Adventure

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