The 10 Greatest Video Games Based on Horror Movies, Ranked

The 10 Greatest Video Games Based on Horror Movies, Ranked

Published Sep 1, 2026, 8:14 AM EDT Sign in to your Collider account Normally, when movie-licensed video games come out, they come off as a quick cash grab, usually meant to coincide with the release of the film. They're not usually very good, though there are a few notable exceptions. Lately, however, there has been a bit of a trend in that horror games are coming out years or even decades after the release of the films upon which they were based. This gives the game more time to flourish, blossom, and establish itself as something actually enjoyable rather than a money-making device. These horror games have come as marvellous homages to some of the greatest and most classic horror films, and pay respect to the long-established fans while also raking in newcomers. All in all, these games provide fans with a new way to experience their favourite franchises, in a whole new medium that is evolving more and more by the day. 10 'World War Z' (2019) World War Z is actually based on the original novel, but takes place in the same universe as the film, so it still technically counts. In this zombie shooter, players are placed into a team of four who must work together to fend off the rising army of the undead in various locations around the globe. With eight different classes to choose from, each with their own distinct advantages and disadvantages, and five thrilling game modes, there's never a dull moment in this co-op shoot 'em up. The reason it isn't the best is that it doesn't really bring anything new to the table in terms of mechanics, and feels fairly similar to many other games that exist. But it's still a really fun experience, one involving strategy as players must consider which classes their team should consist of based on the location, and which objectives they ought to complete first. If you're a fan of zombie movies or games, this is one that is definitely worth playing. 9 'Saw' (2009) Image via Konami Have you ever watched a Saw film and thought that it would probably be really fun to solve all the puzzles minus the risk of getting killed or seriously injured? Well, with the Saw video game, you can! The game stars a police detective who is thrown into a derelict asylum by the serial killer known as Jigsaw. This detective must then use their skills to navigate a series of deadly traps and puzzles in order to escape unharmed. The game was actually really good, allowing players to pick and choose which specific routes to take, some of which led to different traps or obstacles, and even included a few combat aspects. But perhaps most importantly, it still had that morbid sense of creativity that comes with implementing the most brutal Saw traps imaginable, which will spell death if not solved properly or in the given time limit. This is a must-play for fans of the Saw franchise, and even earned itself a sequel, though it wasn't as good. 8 'Blair Witch' (2019) Image via Lionsgate Games The Blair Witch game picks up two years after the events of The Blair Witch Project, with a small search party being sent out into the woods to find a missing person. Players assume the role of a traumatized military veteran named Ellis, accompanied by his loyal dog, Bullet, who can be customized as the players see fit. As with many who enter the woods, though, Ellis begins to experience some weird occurrences, with many paranormal events happening. The game was received mostly well by fans, but was criticized for how its ending tends to drag on and on and on. Sure, it could have been a lot better, but overall, it is a wonderfully nostalgic and spooky experience for fans of the original film with many callbacks to the original, even if some elements of the game felt a bit underdeveloped. 7 'Paranormal Activity: The Lost Soul' (2017) Image via VRWERX Paranormal Activity: The Lost Soul is an experience that is exclusively in VR, which kind of limits the pool of people who get to play it, because not everyone is going to be willing to dish out hundreds of dollars for a VR headset, never mind the fact that some players cannot tolerate it due to motion sickness. But if you do have a VR headset and are a fan of horror, this is one that you simply cannot miss. Many reviews have claimed that this is by and large the most frightening game ever produced in the VR format, and was commended for how it lets players go at their own pace and explore the house as they see fit. The Paranormal Activity film franchise has seen a string of box office bombs, so this game could have breathed new life into the franchise had it been made to appeal to a broader demographic. But that's about its only flaw—everything about the gameplay is absolutely stellar. 6 'A Quiet Place: The Road Ahead' (2024) Image via Saber Interactive A Quiet Place: The Road Ahead just came out in October 2024, and is a single-player game set in the same terrifying world. As with the A Quiet Place trilogy of films, the villains are an alien species that hunt through sound, meaning any tiny noise could attract their attention. Players must be careful, utilizing stealth and keeping aware of their surroundings. It also comes with a really brilliant mechanic where, if the player so desires, the game can use a microphone to pick up surrounding noise, meaning the player must actually be careful of any noise they make in the real world, too. So far, the game has received reviews that are good, but not great. Fans of the franchise are finding it a wonderful addition to the IP, and are praising it for how immersive it is. It's the perfect game to play for fans of survival horror, and may even warrant a movie adaptation of its own one day due to how close it comes to the source material. Collider Exclusive · Horror Survival Quiz Which Horror Villain Do You Have the Best Chance of Surviving? Jason Voorhees · Michael Myers · Freddy Krueger · Pennywise · Chucky Five killers. Five completely different ways to die — if you're not smart enough, fast enough, or self-aware enough to avoid it. Only one of them is the villain your particular set of instincts gives you a fighting chance against. Eight questions will figure out which one. 🏕️Jason 🔪Michael 💤Freddy 🎈Pennywise 🪆Chucky TEST YOUR SURVIVAL → 01 Something feels wrong. You can't explain it — you just know. What do you do? First instincts are the difference between the survivor and the first act casualty. ALeave immediately. I don't need to understand a threat to respect it. BStay quiet and observe. If I can see it, I can understand it. If I can understand it, I can avoid it. CStay awake. Whatever this is, I am not going to sleep until I feel safe again. DConfront it directly. Fear grows in the dark — I'd rather know what I'm dealing with. ECheck everything, trust nothing. The threat might be closer than I think — and smaller. NEXT QUESTION → 02 Where are you most likely to find yourself when things go wrong? Setting is everything in horror. Where you are determines which rules apply. ASomewhere remote — a cabin, a campsite, off the grid and away from people. BA quiet suburban neighbourhood where nothing ever happens. Except tonight. CIn my own head — the most dangerous place of all, depending on what's already in there. DWherever children are — because something about this place attracts the worst things. ESomewhere ordinary — a house, a toy store, a place where the last thing you'd expect is a threat. NEXT QUESTION → 03 What is your most reliable survival asset? Every survivor has a quality the villain didn't account for. What's yours? APhysical fitness — I can run, I can swim, I can outlast something that relies on brute persistence. BSpatial awareness — I always know the exits, the hiding spots, the fastest route out. CPsychological resilience — I've faced my worst fears before. They don't have the same power over me. DEmotional steadiness — I don't panic. Panic is what gets you caught. EScepticism — I don't underestimate threats because of how they look. Size is irrelevant. NEXT QUESTION → 04 What kind of fear is hardest for you to fight through? Knowing your weakness is the first step to not dying because of it. AThe unstoppable — something that will not stop, cannot be reasoned with, and is always getting closer. BThe invisible — a threat I can feel but can't locate, watching from somewhere I can't see. CThe psychological — something that uses my own mind and memories against me. DThe unknowable — something ancient, shapeless, that feeds on the fear itself. EThe mundane — a threat so ordinary-looking that no one will believe me until it's too late. NEXT QUESTION → 05 You're with a group when things start going wrong. What's your role? Horror movies are brutally clear about who survives group situations and who doesn't. AThe one who says "we need to leave" first — and means it, even when no one listens. BThe one who stays quiet, watches the others, and figures out the pattern before anyone else does. CThe one who holds the group together when panic sets in — because someone has to. DThe one who asks the questions nobody wants to ask — because ignoring them gets people killed. EThe one who takes the threat seriously when everyone else is laughing it off. NEXT QUESTION → 06 What's the horror movie mistake you're most likely to make? Honest self-assessment is a survival skill. Denial is not. AGoing back for someone — I know I shouldn't, but I can't leave them behind. BAssuming I'm safe once I've found a hiding spot. That's when it finds me. CFalling asleep when I absolutely cannot afford to. Exhaustion is its own enemy. DLetting my curiosity override my instincts — I always need to understand what I'm dealing with. EDismissing the threat because of how it looks. That's exactly what it wants. NEXT QUESTION → 07 What's your best weapon against something that can't be stopped by conventional means? Every horror villain has a weakness. The survivors are always the ones who find it. AThe environment itself — I use the terrain, the water, the geography against it. BPatience — I wait, I watch, and I strike at the one moment it doesn't expect. CLucidity — if I can stay in control of my own mind, it loses its primary weapon. DCourage — facing it directly, refusing to run, taking away the fear it feeds on. EImprovisation — I use whatever's at hand, however unconventional. Creativity over brute force. NEXT QUESTION → 08 It's the final scene. You're the last one standing. How did you make it? The final survivor always has a reason. What's yours? AI kept moving. I never stopped, never hid for too long, never let it corner me. BI figured out the pattern before anyone else did — and I used it against the thing following it. CI stayed awake, stayed lucid, and refused to give it the one thing it needed most. DI stopped being afraid of it. And the moment I did, everything changed. EI took it seriously from the start — and I never once made the mistake of underestimating it. REVEAL MY VILLAIN → Your Survival Odds Have Been Calculated Your Best Chance Is Against…Your instincts, your strengths, and your particular way of thinking under pressure point to one villain you actually have a fighting chance against. Everyone else — good luck. Jason VoorheesJason is relentless, but he is also predictable — and that is the gap you would exploit. He moves in straight lines toward his target. He doesn't strategise, doesn't adapt, doesn't outsmart. He simply pursues. Your ability to keep moving, use the environment, and resist the panic that freezes most victims gives you a genuine edge. The Crystal Lake survivors were always the ones who stopped running in circles and started thinking about terrain, water, and distance. You think like that. Which means Jason, for all his indestructibility, would face someone who simply refused to be where he expected. Michael MyersMichael watches before he moves. He is patient, methodical, and almost impossible to detect — until it's too late for anyone who isn't paying close enough attention. But you are paying attention. You notice the shape in the window, the car parked slightly wrong, the silence where there should be sound. Michael's power lies in the invisibility of ordinary suburbia — the fact that nothing ever looks wrong until it already is. Your spatial awareness and instinct to map every room, every exit, and every shadow before you need them is precisely the quality Laurie Strode had. You are not a victim waiting to happen. You are someone who already suspects something is wrong — and acts on it. Freddy KruegerFreddy wins by getting inside your head — using your own fears, your own memories, your own subconscious as weapons against you. That strategy requires a target who can be destabilised. You are harder to destabilise than most. You've faced uncomfortable truths about yourself and you haven't looked away. The survivors on Elm Street were always the ones who understood what was happening and chose to face it rather than flee from it. Freddy's greatest weakness is that his power evaporates in the presence of someone who refuses to give him the fear he feeds on. Your psychological resilience — the ability to stay grounded when reality itself becomes unreliable — is exactly the quality that keeps you alive here. PennywisePennywise is ancient, shapeshifting, and feeds on terror — but it has one critical vulnerability: it cannot function against someone who genuinely stops being afraid of it. The Losers Club didn't survive because they were braver than everyone else. They survived because they faced their fears together, and faced them honestly. You ask the questions others avoid. You look directly at what frightens you rather than turning away. That directness — the refusal to let fear fester in the dark — is Pennywise's worst nightmare. It chose the wrong target when it chose you. You are exactly the kind of person whose fear tastes like nothing at all. ChuckyChucky's greatest advantage is that nobody takes him seriously until it's already too late. He exploits the gap between how something looks and what it actually is. You don't have that gap. You take threats seriously regardless of how they present — and you never make the mistake of underestimating something because of its size or appearance. Chucky relies on surprise, on the delay between recognition and response. You close that delay faster than almost anyone. Your instinct to treat every unfamiliar thing with appropriate scepticism — rather than dismissing it because it seems absurd — is the exact quality that keeps you breathing. Against Chucky, not laughing is already winning. You are very good at not laughing. ↻ RETAKE THE QUIZ 5 'The Thing' (2002) Image via Black Label Games & Konami The Thing is a third-person shooter at heart, but it's unlike any typical shooter. Like the film, the game follows a group of people sent to Antarctica who come into contact with an alien life form that had previously been frozen in a research base, and has now been unleashed. Only this time, the player is a soldier and is fully capable of defending themselves against the alien threat. It sounds like a pretty standard ordeal on the surface, but don't let that fool you. See, the player encounters various NPCs throughout the journey, and can have these people join their squad. The player can order them around or have them perform specific duties based on what their job is. The catch is that the alien life forms may infect one of these NPCs without you knowing it, and they can abruptly turn on you without any warning. Players must constantly watch their back in this action-horror game, which gives it a similar feel to John Carpenter's original film. There's no telling who could be the wolf in sheep's clothing, much like the film. 4 'The Texas Chain Saw Massacre' (2023) Image via Gun Interactive The Texas Chainsaw Massacre is a multiplayer horror game based on the '70s slasher series of the same name, in which two teams compete to finish their various objectives before the other. One team plays as victims, who must free themselves from the clutches of the villainous Leatherface and his family before finding an escape route. But this is very much easier said than done. The other time is, of course, Leatherface and his family, who are tasked with hunting the town's victims to feed their grandfather. If the grandfather isn't fed in a specific amount of time, he will actually reveal the positions of the victims to the family. So the players who are victims can't always rely on hiding. This game is tense and exciting, but sometimes lacks a bit of variation, as some things are in the same place every single time. But that's okay because it's still fun and is a faithful adaptation of the films. 3 'Evil Dead: The Game' (2022) Evil Dead: The Game is a multiplayer experience in which teams of human survivors must perform a series of objectives to fight off the horde of the living dead and banish them back to Hell. Some of these survivors are established characters from Sam Raimi's Evil Dead franchise, while there are some fresh faces as well. The best part of this game is that it forces everyone to work as a team to get the job done, utilizing their own customizable weapons and skills to fend off the villains. But the survivors are only one half of the game: the other half is that the opposing team can actually play as various forms of demons to combat the survivors, and must do everything in their power to avoid being sent back to Hell. The game is a nostalgic and insanely fun throwback to the original indie-horror film, coming with all of the guts, gore, and humour that made the original so great. It was lacking in a few aspects, but overall, it gets the job done. 2 'Friday the 13th: The Game' (2017) Image via Gun Media Friday the 13th: The Game is a multiplayer-based horror game that offers a really unique and interesting experience unlike that of any other multiplayer game. In each game, players are thrown into the woods surrounding Camp Crystal Lake, and must collect various machine and engine parts distributed randomly across the map to fix up an old car and escape. But they are not alone. One player in each game assumes the role of the iconic slasher series' antagonist, Jason Voorhees, and is tasked with killing each and every one of the players. The players can do very little to fight back, so must focus on hiding and running away from the threat if they encounter it. It actually delivered a really fun Friday the 13th experience, with Jason being able to pull off some really gory and unconventional kills reminiscent of the films. And with different objectives and supplies being randomized with each game, it never gets boring and leaves players constantly on edge throughout the whole match. 1 'Alien: Isolation' (2014) Image via Sega Alien: Isolation follows the adventures of Amanda Ripley, the daughter of the main protagonist of several Alien films, Ellen Ripley (Sigourney Weaver). While perusing space, Amanda and her ship crew stumble upon a distress beacon sent out from Sevastopol station, and go to investigate. Following in the footsteps of her mother, Amanda encounters the Xenomorph aboard the Sevastopol. This vicious alien species is the apex predator and is out for blood. Things pick up a little slowly, but eventually, the alien reveals itself to the player. Once the alien is seen for the first time, the hunt is on, and it never lets up, not even for a second until the game ends. Alien: Isolation captured the essence of the original film so well, perfectly encapsulating the fear of the unknown and the dread of knowing that the thing is out there, waiting for you. It doesn't rely heavily on jump scares, focusing instead on the oppressive weight of knowing that you are the prey in this situation. It is by far the best video game adaptation of a horror movie, and honestly deserves a movie of its own with how well it recreates the original film's atmosphere. Alien: Isolation Released October 7, 2014 ESRB M for Mature: Blood, Strong Language, Violence Developer(s) Creative Assembly Publisher(s) Sega Engine Cathode Franchise Alien

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