Image via Electronic Arts Published Jul 23, 2026, 7:12 PM EDT Jeffrey Carter has been writing professionally for eons. He can often be found ensconced in his favorite reading chair, meandering through an album, a book, and a fifth of bourbon, often at the same time. He is also an avid trail rider, gamer and part-time musician. Sign in to your Collider account There have been nearly 200 Star Wars video games since that first opening crawl entranced a generation of moviegoers more than 40 years ago, launching one of the world's largest multimedia empires. And, just like the Star Wars films, not all of the games are gems. For every Star Wars: Rogue Squadron bringing balance to the force, there’s a Star Wars: Masters of Teras Kasi that will make you want to give in to your anger. Given the sheer volume of games, it would be foolish to try and rank them all, so here’s the best of the best. These titles stand out for their gameplay, storytelling, innovation, and ability to capture the magic of a galaxy far, far away. 10 'Super Star Wars' (1992) Released in 1992 for the SNES (Super Nintendo Entertainment System) and loosely following the events of Star Wars: A New Hope, Super Star Wars features an incredible variety of gameplay, from familiar side-scrolling platforming to then nascent 3D-ish sections where you pilot a speeder and X-Wing. Players control a pixelated Luke, Han Solo, or Chewbacca while they battle banthas and stormtroopers across Tatooine and the Death Star, meeting familiar characters like C-3PO and R2D2 along the way. Two sequels, Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi, refined the established formula, adding quality-of-life improvements such as a save system and the use of primary and secondary weapons, but the original is still the one to beat. 9 'Star Wars: Squadrons' (2020) Star Wars: Squadrons is a first-person space combat game where players take on the role of pilots for the Galactic Empire and the New Republic, battling it out over who has the best lasers. While it’s single player campaign is nothing to write home about, it’s a rousing good time in multiplayer featuring pure deathmatch modes and fleet battles where the objective is to destroy the other team’s Capital Ships. If you’ve got a Rift, Vive or Quest, it really shines in VR, bringing you as close as you’re going to get to the pilot’s chair bar swivelling around in your office chair going “pew pew.” The added sense of scale and immersion makes weaving through debris and locking onto enemy fighters even more exhilarating. 8 'Star Wars Episode I: Racer' (1999) Image via LucasArts While Star Wars: Episode 1 - The Phantom Menace received a mixed reception at best from moviegoing audiences, one thing everyone could agree on was that the podracing sequence ruled. Blending badass vehicles with an anything-goes ruleset (and a killer audio mix in the right theater), it was clearly the best part of a middling film, making it a no-brainer for translation to the videogame realm. Star Wars Episode 1: Racer (which oddly doesn’t follow the grammatical construct of the movie it’s titled after) was a great showcase for the Nintendo 64 and a fun couch co-op game in the era before multiplayer gaming exploded. Full of customizable ships and a thrilling sense of speed, Star Wars Episode 1: Racer is definitely not bantha poodoo. 7 'Lego Star Wars: The Video Game' (2005) Two childhood favorites come together for this delightful all-ages love letter to both Star Wars and Lego, released in 2005 for consoles and PC. Based on the Star Wars prequel timeline, this first instalment in the entire Lego video game franchise set the tone for all of these games moving forward with its simplistic yet satisfying gameplay, dozens of playable characters, and humorous sendups. Given that all the Lego Star Wars games are essentially the same, the original has the nostalgia factor going for it, so we’ll give it the nod. Its compact levels and easy drop-in co-op make it especially ideal for younger players and families. The game also established the playful formula that later Lego adaptations would expand across dozens of franchises. 6 'Star Wars: Dark Forces' (1995) More than the Doom-clone a screenshot of it may suggest, Star Wars: Dark Forces was among the first FPS (First Person Shooter) games to introduce the ability to look up and down and allow the player to jump, duck, and even swim. It also featured an inventory system with tools to aid in exploration, weapons with secondary fire modes, and environments that dripped with atmosphere, thanks to new tech that allowed things like fog effects. All of which to say this was less a Doom-clone and more a huge step forward in innovation, making standard many of the things we've come to expect in modern shooters. The legacy of the game continues to live on in other ways today, with the Dark Troopers featured as part of the game's main plot, featured in Season 2 of The Mandalorian. Collider Exclusive · Sci-Fi Personality Quiz Which Sci-Fi Hero Are You Most Like? Paul Atreides · Captain Kirk · Princess Leia · Ellen Ripley · Max Rockatansky Five iconic heroes. Five completely different ways of facing an impossible universe. One of them shares your instincts, your values, and your particular way of refusing to back down. Eight questions will tell you which one. 🏜️Paul Atreides 🖖Capt. Kirk ✊Princess Leia 🔦Ellen Ripley 🔥Max Rockatansky FIND YOUR HERO → 01 How do you lead when the stakes couldn't be higher? The way you lead under pressure is the most honest thing about you. AI absorb everything — every variable, every pattern — and move only when I know the path forward. BI read the room, make the call, and own the consequences. Hesitation costs more than mistakes. CI rally people. A cause needs a voice, and I refuse to let fear be louder than conviction. DI assess the threat, establish what needs doing, and get it done without waiting for permission. EI don't lead. I act. Others can follow or not — I'm already moving. NEXT QUESTION → 02 What is your greatest strength in a crisis? The quality that keeps you alive when everything else fails. APrescience — the ability to see further ahead than anyone else and plan accordingly. BImprovisation — I'm at my best when the plan falls apart and I have to invent a new one. CConviction — I know what I'm fighting for, and that certainty doesn't waver under fire. DComposure — I stay functional when everyone around me is falling apart. Panic is a luxury. EEndurance — I outlast things. I take the hit and keep moving long after others have stopped. NEXT QUESTION → 03 What is the thing you'd sacrifice everything else for? Your deepest motivation is your truest compass. AThe survival and dignity of my people — even if I have to become something frightening to ensure it. BThe safety of my crew — every single one of them. No one gets left behind. CFreedom — for my people, for every world still crushed under the weight of an empire. DThe truth — what actually happened, what's actually out there, whether anyone believes me or not. EThe one person — or the one memory — that still makes any of this worth surviving for. NEXT QUESTION → 04 How do you relate to the people around you? Who you are to others under pressure is who you really are. AWith intensity and distance — I care deeply, but the weight I carry makes closeness complicated. BWith warmth and irreverence — I take the mission seriously, not myself. CWith directness and trust — I say what I mean, and I expect the people I work with to rise to it. DWith professional care but clear limits — I'll protect you, but I won't pretend we're family. EWith wariness that slowly becomes loyalty — I don't trust easily, but when I do, it holds. NEXT QUESTION → 05 You're facing a threat that no one else believes is real. What do you do? How you respond when you're the only one who sees it defines everything. APrepare in silence. If they won't listen, I'll be ready when they finally have to. BKeep pushing until someone listens — and if no one does, handle it myself. CBuild the case, find the allies, and make the threat impossible to ignore. DDocument everything. The truth matters even if no one believes it yet. EStop trying to convince anyone. Survive it. That's the only argument that counts. NEXT QUESTION → 06 What has your heroism cost you personally? Every hero pays. The question is what — and whether they'd pay it again. AMy innocence — I've seen what I'm capable of, and I can't unsee it. BPeople I loved — the command chair has a view, but it's a lonely one. CA normal life — I gave up everything ordinary the moment I chose the cause. DMy sense of safety — I know exactly what's out there now, and I can't pretend otherwise. EAlmost everything — and I'm still not sure what I'm carrying it all for. But I keep going. NEXT QUESTION → 07 How do you feel about the rules of the world you're in? Every hero has a relationship with the system. What's yours? AI understand them deeply — and I know exactly which ones must be broken, and why. BI respect the spirit of them and bend the letter when the situation demands it. CThe system is the problem. I'm not here to work within it — I'm here to dismantle it. DI follow protocol until protocol stops being useful. Then I make the call myself. EThe rules collapsed a long time ago. What's left is instinct, and mine are reliable. NEXT QUESTION → 08 When everything is on the line, what keeps you going? The answer is the most honest thing about you. ADestiny — or something that feels so much like it that the difference no longer matters. BThe people on my ship — their faces, their trust, the fact that they're counting on me. CThe belief that what we're fighting for is worth every sacrifice, including this one. DSheer refusal to let it win — whatever it is. I don't stop. That's just who I am. EI'm not sure anymore. But the road is still there, and I'm still on it. REVEAL MY HERO → Your Hero Has Been Identified Your Sci-Fi Hero Is…Your answers point to the iconic sci-fi hero who shares your instincts, your values, and your particular way of facing the impossible. Paul AtreidesYou carry a weight most people would crumble under — the knowledge of what you're capable of, and the burden of what you might have to become. You see further ahead than others and you plan accordingly, even when the vision frightens you. You are driven by loyalty to your people and a sense of destiny you didn't ask for but can't escape. Paul Atreides is not simply a hero — he is someone who understands the cost of power and chooses to bear it anyway. That gravity, that willingness to carry what others won't, is exactly you. Captain KirkYou lead with instinct, warmth, and an absolute refusal to accept a no-win scenario — because you've always believed there's a third option nobody else has thought of yet. You take the mission seriously without ever taking yourself too seriously. Your crew would follow you anywhere, not because you demand it, but because you've earned it. Kirk's genius isn't tactical — it's human. He reads people, bends rules with purpose, and wills outcomes into existence through sheer conviction. That combination of warmth, audacity, and relentless optimism is unmistakably yours. Princess LeiaYou are the kind of person who holds the line when everyone else is losing faith — not because you're fearless, but because giving up simply isn't something you're capable of. You lead through conviction. Your voice carries because your belief is unshakeable. You gave up everything ordinary the moment you chose the cause, and you've never looked back. Leia is not a supporting character in her own story — she is the moral centre of the entire rebellion. That same fierce, principled, unbreakable core is what defines you. Ellen RipleyYou are not reckless, not grandiose, and not particularly interested in being anyone's hero — you just refuse to stop when it matters. You see threats clearly, you document the truth even when no one listens, and when the time comes you handle it yourself. Ripley's heroism is earned, not performed. She doesn't have a speech — she has a flamethrower and a plan. You share her composure under the worst possible pressure, and her refusal to pretend the monster isn't there. When it counts, you don't flinch. That's everything. Max RockatanskyYou have been through fire that would break most people — and what came out the other side is something the world underestimates at its peril. You don't ask for help, don't need validation, and don't wait for anyone to tell you the rules no longer apply. Your loyalty, when it finally arrives, is absolute — but it's earned in silence and tested in action, not in words. Max is not a nihilist. He is someone who lost everything and found, against his will, that he still has something worth protecting. That bruised, stubborn, ultimately human core is exactly yours. ↻ RETAKE THE QUIZ 5 'Star Wars: Battlefront II' (2005) Image via LucasArts While we have to give props to DICE and EA for keeping this franchise alive with recent, colon-less installments, nostalgia dictates that we keep a special place in our hearts for Star Wars: Battlefront II, the game that sold a bajillion PS2 network adapters and ate neighborhood bandwidth for breakfast. Featuring large-scale land and space battles across iconic Star Wars worlds, troop classes with varied abilities, vehicles, weapons, and the chance to become a Jedi or Sith "hero" character for the first time. This game was overwhelmingly generous with its content to the point where every match felt like waking up on Christmas morning. 4 'Star Wars: TIE Fighter' (1994) Image via LucasArts Everybody knows the coolest ships in Star Wars belong to the bad guys, and in this sequel to Star Wars: X-Wing, players finally got the chance to gear up as an Imperial pilot under the direction of the Empire. That shift in perspective gave the game a darker edge and made its campaign feel distinct from the usual Rebel-focused stories. Tooling around in the titular craft was an absolute blast thanks to the improved graphics, new weapons, and overall feel, and a roster list of compelling missions with primary and secondary objectives made for hours of Star Wars thrills. Escalating battles also gave the campaign a welcome sense of strategy and momentum. 3 'Star Wars Jedi: Fallen Order' (2019) Image via Electronic Arts Take Dark Souls but make it easier, add a tablespoon of Uncharted and a dash of the familiar Metroidvania concept of areas that can only be unlocked by acquiring a new skill, and you’ve got the strangely titled Star Wars Jedi: Fallen Order. Seriously, what’s up with that colon placement? It’s needlessly confusing and flies in the face of the naming convention established by every other Star Wars title. That being said, Star Wars Jedi: Fallen Order is a third-person action-adventure game developed by Respawn Entertainment, the former Call of Duty creators who know a thing or two about making kick-ass pieces of entertainment. Following the adventures of a Jedi named Cal Kestis and his fight against the Empire following the purge resulting from Order 66, Star Wars Jedi: Fallen Order has great lightsaber battles, cool force powers, and a nice mix of exploration and combat. Best of all, it manages to tell a compelling original story, introducing a new cast of characters and settings to the Star Wars digital universe. 2 'Star Wars: Republic Commando' (2005) Image via LucasArts The game that made PlayStation gamers in 2005 jealous of their Xbox-owning counterparts, Star Wars: Republic Commando turned the idea of what a Star Wars game should be on its head by eschewing Jedi antics and putting players in the gritty boots of a rough-and-tumble special ops unit during the Clone Wars. This squad-based FPS puts players in command of Delta Squad; four clone commandos with various combat and skill specialities, one of which can be controlled directly and the others who can be directed via orders. While well-regarded upon release, Star Wars: Republic Commando has since cemented its status as a fan-favorite, with Delta Squad appearances in Star Wars: The Clone Wars and clone commandos showing up in one form or another in novels, Disney+’s Star Wars: The Bad Batch, Star Wars: Battlefront II and elsewhere. 1 'Star Wars: Knights of the Old Republic' (2003) Image via LucasArts It will be no surprise to anyone even remotely clued in on the Star Wars video game universe that this title is tops this list. Developed by the RPG legends at BioWare (Baldur's Gate, Mass Effect, Dragon Age), this Xbox system seller quickly cemented its status not only as a great Star Wars game, but as one of the greatest RPGs (Role-Playing Games) ever made. Given the creative freedom to establish a story outside the bounds of the films, BioWare took their experience from Dungeons & Dragons games and crafted a rich universe, telling the tale of an amnesiac Jedi who must rediscover his true purpose (if you haven't played it, saying any more would be a crime). Filled to the brim with incredible world-building, memorable characters, and cinematic experiences, Star Wars: Knights of the Old Republic can still hold its Medal of Bravery high. Star Wars: Knights of the Old Republic Released July 15, 2003 ESRB T Developer(s) BioWare, Obsidian Entertainment, Saber Interactive Publisher(s) LucasArts, Electronic Arts, Disney Interactive, Sony Interactive Entertainment Franchise Star Wars
The 10 Best 'Star Wars' Video Games of All Time, Ranked
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