Published Jul 31, 2026, 4:39 AM EDT James Lucas is an Executive Editor at TheGamer who has worked in professional journalism since 2018. A Newcastle University graduate with a degree in Journalism, Media, and Culture, they have written hundreds of guides, news stories, and original reports, with bylines in IGN, NME, GaymingMag, and VG247, sourcing interviews with studio heads, legendary industry figures, prominent actors, and more. An expert on FPS games, Soulslikes, RPGs, and survival horror, James has intimate knowledge of a wide variety of titles, providing in-depth coverage and exclusive profiles. Some of the games they have extensively covered include: Half-Life 3, Counter-Strike, Elden Ring, and Fallout. They pride themselves on their consistently thorough research, leveraging nearly a decade of industry experience. You can reach them at James.t@thegamer.com Sony has faced immense backlash over the last month after it announced plans to cease physical game disc production in 2028 — whether that's every single social media post being flooded by waves of angry comments, the PS Plus boycott, various lawsuits, or a week-long blackout. However, in a recent earnings call, the company's CFO stressed that it won't back down, and that the inevitable "digitalization" of media extends even beyond PlayStation. “There are various reasons we made this decision, the biggest being that the digitalization of content overall has been progressing, that’s the big factor,” Lin Tao said (via Kotaku). “It’s not just for PlayStation, but for all kinds of content, digitalization is progressing. And so, when we think about the future—and we put in a lot of thought and time, and we cautiously considered this—and we came to this conclusion, and we’re going to cautiously move this forward." Addressing the online fervor directly, Tao continued, "We have received various opinions and people have strong views, and we understand that the community has put forth those views to us. Games are loved by many people. It’s a form of entertainment that’s loved by people, and it’s connected to people’s fond memories in many cases. And so we understand those emotions. We want to consider that. And in the future digital ecosystem, how do we engage the gamers is something that we would like to continue to explore." Sony Confirms Rumors That 'Physical' Launches Will Continue With GTA 6-Style Code In Boxes But it's not just players who have been caught off guard by the news. Brick and mortar retailers are already struggling as physical sales dip to record lows, falling back on merch, trading cards, and second-hand resales to eke out a new market. There's also been a larger debate over what digital exclusivity means for a closed ecosystem when compared to the openness and freedom of PC, and how PlayStation will differentiate itself going forward. During the earnings call, an investment analyst posed these concerns to Tau, asking how ceasing disc production will impact its relationship with retailers and how upcoming consoles will stand out from gaming PCs. Simply put, the difference with PlayStation is that it's more affordable, while Tao confirmed rumors that retailers will continue to sell GTA 6-style code in boxes as 'physical' releases. “About the retailers, there are regional characteristics, and for each regional partner, we try to have a thorough dialogue so that we can end up in a win-win situation,” she explained. “We don’t feel that the disc is the factor to differentiate from PC. There’s a certain way to play with PC as a user. It’s a long tail. The curated content is one of our strengths, and the game environment being stable. That’s another strength. And compared to high-end gaming PCs, our product is more affordable. So we don’t feel that the disc itself is a strong factor for differentiation. Going forward, we can coexist peacefully with PC games.”
Sony Officially Isn't Reversing Course On Game Discs
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