Someone got multiplayer working in the Switch 2's Zelda: Ocarina of Time remake on PC, and it runs surprisingly well

Someone got multiplayer working in the Switch 2's Zelda: Ocarina of Time remake on PC, and it runs surprisingly well

Credit: @hydrofx_ / Twitter Published Nov 9, 2026, 12:49 PM EST Patrick O'Rourke is XDA's News Editor and Entertainment Segment Lead. Previously, he was Pocket-lint's Editor-in-Chief, the Editor-in-Chief of Canadian tech publication MobileSyrup, and earlier in his career, he worked as the technology editor at the Financial Post and Postmedia. He's based in Toronto. Over the past 15 years, he's written thousands of articles. Patrick has also interviewed dozens of tech industry executives and covered GDC, E3, Gamescom, WWDC, Apple keynotes, Samsung Unpacked events and more. Patrick has a BA in journalism from Toronto Metropolitan University. Sign in to your XDA account Summary The Switch 2 Zelda: Ocarina of Time remake already runs on PC via emulators (Lichii, Fritzi) and tools like Hookshot. A multiplayer mod demo shows synced two-player action in Kokiri Forest. The mod's creator hasn't released it publicly yet. The race to get the Switch 2's The Legend of Zelda: Ocarina of Time remake running smoothly on PC is still on, with emulators like Lichii and Fritzi leading the way, alongside static recompilation tools like Hookshot. The experience isn't perfect yet, but as long as you have a powerful gaming PC, the remake of the N64 classic seems to run at an okay frame rate most of the time, and it even supports features like DLSS 5 and frame generation. Now, it looks like someone already has multiplayer up and running in Zelda: Ocarina of Time. Posted by @hydrofx_ on Twitter, the brief clip shows two Links running around the remake's opening Kokiri Forest area, while taking out Deku Babas. In the clip, despite a few graphical glitches, the game runs shockingly smoothly (check it out below). While I'd rather see emulator makers focus on getting the game to run smoothly on PC across varied hardware, it's hard not to be impressed by how quickly someone added multiplayer to Ocarina of Time. It's another example of how AI tools have rapidly sped up the creation of video game recompilations and mods like this. The mod isn't publicly available yet It's unclear if its creator even plans to release it As cool as this multiplayer mod is, it's unclear whether @hydrofx_ even plans to release it publicly (or if they're even the creator). What we do know is that the mod runs through Lichii, a Switch 2 emulator based on Eglantine (a fork of the Switch emulator Eden). XDA has reached out to @hydrofx_ to confirm they're the mod's creator and to ask whether they plan to release it at some point. A multiplayer mod called Anchor was recently bundled directly into Ship of Harkinian (which is great, by the way), a decompilation of the original Nintendo 64 Ocarina of Time. XDA contributor Ty Sherback recently checked out Anchor and was impressed with its performance and how easy it was to set up.

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