Put Remedy’s Immortality Toggle In All Games
In preparation for Remedy’s upcoming third-person action-adventure Control Resonant, I began my third or fourth replay of its predecessor. Despite my love for the original Control, with its floating workers and teleporting rubber ducks, I eyerolled at the idea of tackling one particularly large boss–it’s a giant anchor that shoots clocks and I refuse to elaborate. However, Remedy added a slew of accessibility options post-launch that have made Control more comfortable for more...
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