One Of The Most Difficult Changes Atlus Had To Make To Persona 4 Revival Was Chie’s Thighs Published Nov 10, 2026, 9:04 AM EST Sam Woods is TheGamer’s Senior Reporter. He’s been in games journalism since 2020 and has undertaken a variety of roles in that time. These have included roles such as SEO Editor, Managing Editor at DualShockers, and Global Head of Gaming, and he's also been seen on the BBC. He was promoted to the Senior Reporter position in 2025 following a series of high-quality reports and exclusives for TheGamer. Since 2020, Sam has written over 3,000 articles and specializes in telling the stories of the people behind the games. He’s interviewed the biggest game directors, some of the industry’s top talents, told the stories of how indie games came to be, and spoken to players about what really makes them tick. He’s also interviewed some of the world’s biggest musical artists to find out how the medium has inspired their work, and TV and Film actors about their roles in video game adaptations. He even hosted a PAX panel in 2021 and made a documentary in 2024 surrounding the creation of a Disney game. Alongside this, Sam focuses on breaking news. He got the scoop on Perfect Dark’s cancellation, provided context on some AI drama, and revealed that Lady Dimitrescu’s actress would love to step back into the character’s giant shoes. These articles have been picked up by the biggest gaming sites, including IGN, GameSpot, and PC Gamer. He also loves to dive into the numbers behind the games. Sam’s journey in games journalism has taken him all over the world. He’s covered Gamescom in Germany, Summer Game Fest in Los Angeles, and Tokyo Game Show in Japan, each on three occasions. He’s been learning Japanese since 2024 with the intention of identifying and translating Japanese-language news and bringing it to English-language audiences first, something he’s done countless times. Sam’s first review was 2020’s Battletoads reboot, and he’s since reviewed games in The Legend of Zelda, Super Mario, and Pokemon franchises. Sign in to your TheGamer account In 2024, Atlus released Persona 3 Reload, giving the game far more than a fresh coat of paint. New character models, fully voiced Social Links, and a whole new battle system headlined a huge roster of changes. The same looks set to be said for Persona 4 Revival, which is due for release early next year. Atlus has been slowly breaking down the changes with news drops and character introduction videos, and the game's development team occasionally speaks to the press about what makes 4 Revival special. A new interview has just surfaced with Persona general producer Kazuhisa Wada, Persona 4 Revival's director Daisuke Yajima, and sound composer Ryota Kozuka. The trio discussed the challenges they've faced during the development of the upcoming reimagining, and surprisingly, one of them was the design of Chie Satonaka's thighs. Chie's Thighs Caused Strife Among The Persona 4 Revival Team Chie Satonaka is one of Persona 4's main party members. She goes to the same high school as the game's protagonist and is also a lover of Kung-Fu. This juxtaposition of character proved difficult for the team at Atlus. In an interview published on the Famitsu website today, director Yamija expressed his desire to "maintain the same level of quality" throughout Persona 4 Revival as was found in Persona 3 Reload. Despite being full of enthusiasm, Yajima revealed that this was "quite challenging," especially as the team had to "adjust the CG models and illustrations" after it had begun creating cutscenes. When asked for specifics, Yajima said, "There was a discussion about Chie's thighs. The CG model was made with a 'thickness' that would make kung fu-like motions look good, but the illustration was drawn with a 'thinness' that was faithful to the original character design, so there was a slight gap between the two." It was a debate that, according to Yajima, continued for as long as the game was in production. "We eventually managed to find a compromise, but even with the bust-up illustration, each staff member's attention to detail never ceased, with comments like, 'She looks a little too young, so I want to redraw her to look more like a high school student,' or 'Wouldn't it be more 'like 4' if we deliberately made the coloring more anime-like?' The event cutscenes were polished relentlessly right up until the end of development." Released February 18, 2027 Developer(s) Atlus Publisher(s) Sega Franchise Persona PC Release Date February 18, 2027 Genre(s) JRPG, Simulation, Adventure
Persona 4 Revival's Chie Has Thighs That Were "Quite Challenging" To Design
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