Overwatch's New Hero Doctrine: Full Ability Kit and Perks Revealed at BlizzCon

Overwatch's New Hero Doctrine: Full Ability Kit and Perks Revealed at BlizzCon

Published Sep 12, 2026, 5:33 PM EDT Here's Doctrine's ability kit and perks Overwatch's new hero Doctrine is instantly fascinating and fun Image: Blizzard Entertainment Sign in to your Polygon.com account Overwatch's new hero Doctrine was revealed Saturday at BlizzCon 2026 and pitched by Blizzard Entertainment as a vampire-inspired support hero with a high mechanical floor. The new Support-class hero also brings a new mechanic to the game, allowing him to "Infuse" his weapon and other abilities to strategically deploy a power boost during critical moments. At BlizzCon, we got our first hands-on experience with Doctrine, and a look at the full kit of Doomfist's old ally. While Doctrine does have some complexity to his suite of abilities, he's instantly fun to play with, with elements that will appeal to offense-minded healers, Reaper players who get queued into support, and anyone with a bit of a goth streak. First, here's Doctrine's full kit, based on the build of Overwatch playable at BlizzCon 2026: Doctrine Hero Information Weapon Eternal Scepter - Mid-range weapon that heals allies and damages enemies. Infused: Fires a larger piercing blast. Ultimate Deliverance - Launch a swarm of drones that reduces enemy maximum health and grants allies over health. Abilities Infuse - Add a powerful effect to your next ability. Shrouded Momentum - Rush horizontally with damage reduction. Infused: Gain free flight. Invigorating Drones - Deploy drones to an ally, granting attack speed and healing. Infused: Also deploy drones to yourself Passive Subrole: Survivor Movement abilities start passive Perks Minor (level 2) Saving Grace - Invigorating Drones heal for 40 health when applied. Sanguine Siphon - Heal for 50% of damage dealt with Infused Eternal Scepter. Major (level 3) Transfusion - Reduce Infuse’s cooldown from damage and healing dealt. Cost of Life - Sacrifices 25 maximum health. Eternal Scepter healing is increased by 20%. Image: Blizzard Entertainment Doctrine's weapon, Eternal Scepter, functions much like the primary weapons of Juno, Ana, and Jetpack Cat, in that it both heals allies and damages enemies with unified fire. That helps to simplify his kit somewhat, as players will be able to Infuse it to give his shots more oomph. Shrouded Momentum is basically Doctrine's version of Reaper's Wraith Form, while Invigorating Drones gives him an alternate healing option. Doctrine's Perks offer some surprisingly conflicting choices, letting players choose which type of healing to boost at level 2, and a rare overall hit point reduction in favor of stronger Eternal Scepter healing output. With what feels like a long cooldown timer on Infuse, it will be a tough decision on which level 3 perk to go after in the heat of battle. Doctrine is playable during a limited-time trial this weekend, and will join the Overwatch roster officially in season 5, which launches in October.

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