Metal Gear Solid Meets Game Of Thrones In New Dark Fantasy RPG

Metal Gear Solid Meets Game Of Thrones In New Dark Fantasy RPG

Published Jul 31, 2026, 9:00 PM EDT Tom Wilson is a Gaming Features Writer at Screen Rant. Over the past five years, Tom has worked as the Editor-in-Chief at The Game Crater, as a Staff Writer for GamingIntel, a List Writer at TheGamer, and, of course, as a Senior Writer at ScreenRant. Tom has experience writing reviews, guides, news, and features, and has been responsible for teams of writers, training them and editing their work. Tom graduated with a Masters in Multimedia Journalism, and has since gone on to build up his portfolio of games journalism work. Despite finding small screen success with its legendarily good TV series, and, of course, proving to be a smash hit with the original novels, Game of Thrones has always struggled to penetrate the world of video games. There have been attempts (who can forget the rather disappointing mobile game), and there are upcoming titles like the promising strategy game, Game of Thrones: War for Westeros, but none of them have quite managed to deliver the same highs as the show and book did all those years ago. Fortunately, while we await the next great Game of Thrones video game, there are plenty of titles that attempt to replicate its success, or at least elements of it, while offering something completely new. Case in point is a brand-new fantasy RPG that takes the dark and gritty world of Game of Thrones and merges it with, rather surprisingly, Metal Gear Solid of all games. However, as much as this combination may seem a little perplexing at first, it appears as if it is paying off in a very big way. Stealth And Fantasy Collide In This Upcoming Sequel When one thinks of a Game of Thrones-esque game, they likely picture something set in a fictional, slightly fantastical, grimdark medieval world full of warring factions and iconic characters vying for control. An RPG of sorts would likely do the trick, as too would a huge open-world adventure (one can only hope we get an open-world Game of Thrones game eventually). Frankly, anything that lets one engage in epic battles and choice-driven deceit would be a lot of fun. Which is why a Metal Gear Solid-esque Game of Thrones-style game sounds rather unexpected, to say the least. Yet, this is exactly the approach Resonance: A Plague Tale Legacy, the latest title in the criminally underrated A Plague Tale series, has taken. Previous games in the series will likely resonate a lot with both GoT and Metal Gear Solid fans, as they featured medieval European settings and a stealth sandbox that would make even Kojima proud. For those unaccustomed with the Plague Tale games, Resonance is a standalone prequel. While there are references to the other two titles in the series (Sophia herself being the biggest), it isn't essential to have played them, as Resonance is set 15 years before the events of the first game. Resonance: A Plague Tale Legacy feels more akin to Metal Gear Solid 5 in that respect, its Mediterranean setting more closely resembling MGS5's Afghanistan, and its greater focus on combat encounters resembling its shift to being more action-orientated. When it comes to the Game of Thrones comparisons, fans can expect some really great writing, plenty of betrayals, and a touch of mythology sprinkled in, as the game's protagonist, Sophia (who previously appeared in Innocence), has visions of Theseus, the hero who slayed the Minotaur. A Plague Tale Is An Underrated Series Despite the A Plague Tale games performing well both commercially and critically, it still feels as if they go overlooked today. They offered excellent narrative experiences set in believable recreations of 14th century France with a phenomenal stealth sandbox that truly elevated the genre in profound ways. Despite coming from a AA developer, they sported gorgeous visuals, great writing, and were always fairly technically sound, so it is somewhat baffling that they remain underrated to this day. Underrated gets thrown around a lot and is often attributed to games that don't deserve it, but I really feel like the Plague Tales games really don't get the praise they deserve. Those who have played them will almost assuredly sing their praises all day long, but those unfamiliar with the series will likely struggle to be put onto it unless they know someone who already loves them. It's likely due to them being so stealth-focused, a facet of game design that some people are very averse to. That's a shame, as the stealth in both Plague Tale games is truly excellent and designed in such a way to welcome in newcomers to the genre. Perhaps it is why Resonance: A Plague Tale Legacy veers away from the stealth sandbox of the original, and focuses more on melee combat. Regardless, I hope this prequel brings more eyes onto the series when it launches on August 27, 2026. If I haven't made it clear enough already, fans of Game of Thrones and stealth titles like MGS will absolutely want to check it out when it comes out. Systems Released August 27, 2026 Developer(s) Asobo Studio Publisher(s) Focus Entertainment Sequel(s) A Plague Tale: Requiem, A Plague Tale: Innocence Franchise A Plague Tale Number of Players Single-player Steam Deck Compatibility Unknown

Original Source

Read the full article at Screenrant →

KhanList aggregates and links to publicly available news content. We do not host full articles from third-party sources. Always verify important information with original sources.