Marvel Wolverine's claw-fueled combat doesn't feel as deep as its systems suggest, but that didn't stop me from grinning ear to ear carving through its lengthy campaign

Marvel Wolverine's claw-fueled combat doesn't feel as deep as its systems suggest, but that didn't stop me from grinning ear to ear carving through its lengthy campaign

TechRadar Verdict Sporting a level of polish that could put the sheen on Wolverine's adamantium death-dealers to shame, Sony and Insomniac's latest is another exceedingly pretty, single-player, story-driven epic that doesn't skimp on the production values. Supported by visceral, varied, and extremely violent melee combat, this set-piece-packed, cinema-rivaling spectacle puts you behind the claws – and mutton chops – of the fan-favorite superhero like never before. Soaking its stunning environments in buckets of blood never gets old, but the fighting mechanics do suffer from a lack of meaningful depth, while the lengthy, linear-to-a-fault campaign could benefit from more engaging optional activities and opportunities to explore. Pros +Varied, visceral, gore-soaked combat is endlessly satisfying +Stunning visuals, cinema-rivaling production values +Engaging, emotional narrative packed with nuanced characters Cons -Linear and scripted to a fault -Engaging optional activities are scarce -Character progression and combat lack meaningful depth Why you can trust TechRadar We spend hours testing every product or service we review, so you can be sure you're buying the best. Find out more about how we test. Not long into Marvel's Wolverine, protagonist James "Logan" Howlett is joined by fellow mutant and Team X member Mystique. The blue-skinned shapeshifter is eager to share a shocking discovery with him: a sinister secret hidden behind a closed door. But I ignore her request, instead continuing down the hall to soak in the game's stunning visuals.Review infoPlatform reviewed: PS5 ProAvailable on: PS5Release date: September 15, 2026It's the natural-looking rain streaming down a window that initially catches my attention. But beyond the pelting precipitation, I also spy equally impressive smoke, flames, and burning embers spewing from a fiery explosion – the apparent fallout of Wolverine's enemy-eviscerating entrance.The destruction below is contrasted by beautiful moonlight above, which is occasionally punctuated by eye-pleasing flashes of lightning.Latest Videos FromTechRadarProduction values as sharp as Wolverine's claws (Image credit: Sony)Of course, if you've played any recent first-party PlayStation game, these realism-rivaling effects probably won't come as a huge surprise. As expected, Insomniac Games' latest superhero romp is obscenely pretty, polished, and packing the sort of production values that've come to define Sony's single-player, story-driven output.Best bit (Image credit: Sony)Nearly invincible with indestructible claws to match, Wolverine begins the campaign as a feral, vengeance-fueled force of nature. But he somehow becomes even more powerful, leading to combo-fueled combat encounters that encourage you to creatively chain together a growing arsenal of epic, blood-spewing specials. From turning Logan's claws into a spinning tornado to spiraling him through enemies like a human drill, there's no shortage of ways to deal death with style – and entrails – to spare.This level of quality extends to Wolverine's characters and storytelling as well. Supported by incredibly layered, emotional performances (Liam McIntyre and Troy Baker especially stand out as Logan and Nathaniel Essex, respectively), the former features unmatched facial details and visual fidelity.And while the game's narrative doesn't quite achieve the extreme highs of its technical and artistic excellence, it works surprisingly well, spinning an engaging tale that'll please Marvel enthusiasts while also welcoming complete newcomers into this potentially complex universe.There's a ton of familiar characters, both friends and foes, that fans will love spending time with. But the game's pre-X-Men tale also does a great job introducing these favorites without boring the established audience or relying on exposition dumps.Get daily insight, inspiration and deals in your inboxSign up for breaking news, reviews, opinion, top tech deals, and more.In Wolverine's universe, for example, Logan and Jean Grey meet for the first time, challenging its writers to not only introduce these well-known characters to each other, but to a potential new audience. The task is handled elegantly, however, in an early mission at Team X's HQ that sees the pair naturally sharing personal details while searching for drawings a mischievous mutant child has hidden for them.Snikt!-fueled style over substance (Image credit: Sony)Similar sentiments can be applied to Wolverine's non-combat content as well. You'll spend most of your time in this globetrotting adventure painting cities and towns – across Canada, Japan, Madripoor, and more – plasma-red, but when not shish kebab-ing baddies, you'll retract your claws for some less violent activities.In addition to the excellent story interludes, Logan does some investigating, chases fleeing enemies – on foot and while straddling a motorcycle – and a surprising amount of platforming.None of these tasks are optional and, while they don't offer anything particularly special, they do deliver the occasional fun distraction. The bike chases, for example, are practically on rails, but it still never gets old slashing a pursuing vehicle's tires with your claws.The platforming sections, meanwhile, generally get the job done, but sometimes kill the immersion when the mutant – who can often scurry up trees like a cat – suddenly can't scale a fence, crate, or wall. (Image credit: Sony)Wolverine makes no apologies for being a linear, scripted action-adventure, a quality that often works to its benefit. But it can also be a detriment, like during those fickle platforming moments. This heavily directed approach does afford players some freedom, encouraging them to sniff out collectible bottles of whiskey and timed challenges accessed in Logan's creepy "Nightmare Cabin." These mini-games, unfolding in his haunted memories, also shed a bit of light on his dark, foggy past.Whether hunting for booze or conquering these timed tasks, you'll collect DNA strand-altering "Adaptation" points, a currency that feeds another character progression path. But these passive perks don't feel all that meaningful among Logan's already considerable arsenal. Toss in the fact that these cabin-diving diversions have you partaking in the same gameplay you're already doing on the critical path – only against a clock – and they feel like an undercooked attempt at optional content.Suit crafting feels similarly half-baked. The game contains 30-plus costumes and accompanying claws, a fantastic, fan-pleasing inclusion. But the suits are purely cosmetic, and accessed by investing the same "materials" hidden around the world.Donning Logan with a cowboy hat or dropping him in this hyper-realistic world as his anime-inspired Marvel Tokon: Fighting Souls persona is awesome, as is the permanent health bump you receive as you buy more suits. But with just the same single resource used and no gameplay effects added, calling it "crafting" is a stretch. (Image credit: Sony)As a linear, single-player action-adventure, Wolverine works brilliantly, delivering a visually striking, cinematic blockbuster supported by engaging characters and emotional storytelling. It's also brimming with stylish, blood-soaked combat that kept a smile stretched across my face until the credits rolled.When it strays from its heavily scripted path, however, attempting to layer strategic depth into its arcade-y encounters – as well as engaging, optional activities into its carefully crafted world – it does reveal some undeniable cracks in its adamantium armor.Should you play Marvel's Wolverine?Play it if...You've always wondered what it would be like to unleash Wolverine's clawsAn action game at its core, Wolverine's focus – first and foremost – is ensuring every slice, dice, hack, and slash feels rewarding as hell. Varied, violent, and soaked in enough viscera to rival a slasher movie, combat encounters are a thumb-blistering blast that puts you behind the mutant's unique skills like no game before it.You're a fan of linear, single-player, story-driven gamesIf you're tired of open-worlds or overwhelmed by all the freedom RPGs offer you, Wolverine is just what the mad scientist ordered. Linear, scripted, filled with set pieces and incredibly cinematic, it paves an engrossing, action-packed story path – and guarantees you never stray from it.You're a Marvel enthusiast craving a fresh take on the fan-favorite X-Men memberWolverine is largely an original, standalone story set before Logan was a member of the X-Men. It's an accessible tale for newcomers, but it's also packed with plenty of familiar characters – friends and foes – as well as settings and story beats that existing fans will enjoy. It also includes a ton of cool call-outs, deep-cut references, and Easter eggs Marvel enthusiasts will eat up.Don't play it if...You're expecting an experience similar to Sony's Spider-Man gamesWhile Wolverine is the latest superhero collaboration between Sony Interactive Entertainment and Insomniac Games, it is not another Spider-Man game reskinned with adamantium. Where the Spidey games were open-world romps packed with a ton of combat and traversal options – as well as massive maps brimming with optional activities – Wolverine is a linear, heavily scripted story experience with more straightforward hack-and-slash action and far less to do. Accessibility featuresMarvel's Wolverine includes an impressive suite of accessibility assists, beginning with plenty of options to tailor the blood, gore, violence, and profanity to any player's comfort level.Beyond that, there are various difficulty settings, as well as ample gameplay assists to further tweak and tailor the challenge within those defaults. In addition to the expected inclusions for customizing subtitles, UI, and HUD elements, a huge selection of audio and visual assists are also available.While a variety of high-contrast modes and color customizations are included, dedicated protanopia, deuteranopia, and tritanopia selections seem to be absent.How I reviewed Marvel's WolverineI spent just over 25 hours with Wolverine, completing its campaign before replaying many missions to seek out collectibles and attempt optional time trial challenges.I played the game on my PS5 Pro using my budget TCL 4K 65" TV, with HDR enabled. For audio, I tested with both the display's onboard stereo speakers and Sony's PlayStation Pulse Elite headset.First reviewed September 2026 A full-time writer and game consultant hailing from Lizzie Borden's hometown of Fall River, Massachusetts, Matt has been covering video games, tech, film, television, and theme parks for nearly 20 years. When not contributing to the likes of IGN, CNN, Forbes, Fandango, Netflix, Entertainment Weekly, StarWars.com, and many more, Matt can be found in the basement of a haunted asylum hoarding all the med-kits, ammo crates, and canned goods. You must confirm your public display name before commenting Please logout and then login again, you will then be prompted to enter your display name.

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