Nintendo Takes Down Four Huge Fan-Ported PC Games In Big New DMCA Wave Published Nov 13, 2026, 3:53 AM EST Sam Woods is TheGamer’s Senior Reporter. He’s been in games journalism since 2020 and has undertaken a variety of roles in that time. These have included roles such as SEO Editor, Managing Editor at DualShockers, and Global Head of Gaming, and he's also been seen on the BBC. He was promoted to the Senior Reporter position in 2025 following a series of high-quality reports and exclusives for TheGamer. Since 2020, Sam has written over 3,000 articles and specializes in telling the stories of the people behind the games. He’s interviewed the biggest game directors, some of the industry’s top talents, told the stories of how indie games came to be, and spoken to players about what really makes them tick. He’s also interviewed some of the world’s biggest musical artists to find out how the medium has inspired their work, and TV and Film actors about their roles in video game adaptations. He even hosted a PAX panel in 2021 and made a documentary in 2024 surrounding the creation of a Disney game. Alongside this, Sam focuses on breaking news. He got the scoop on Perfect Dark’s cancellation, provided context on some AI drama, and revealed that Lady Dimitrescu’s actress would love to step back into the character’s giant shoes. These articles have been picked up by the biggest gaming sites, including IGN, GameSpot, and PC Gamer. He also loves to dive into the numbers behind the games. Sam’s journey in games journalism has taken him all over the world. He’s covered Gamescom in Germany, Summer Game Fest in Los Angeles, and Tokyo Game Show in Japan, each on three occasions. He’s been learning Japanese since 2024 with the intention of identifying and translating Japanese-language news and bringing it to English-language audiences first, something he’s done countless times. Sam’s first review was 2020’s Battletoads reboot, and he’s since reviewed games in The Legend of Zelda, Super Mario, and Pokemon franchises. The world of decompilation has recently been flipped on its head. As players use AI to vibecode (ick), they can tear down a game's binary code with relative ease and convert it to C++, allowing them to port console-exclusive games to Windows and Linux PCs. We've seen some huge examples of this recently, with games like Super Mario Galaxy and Kingdom Hearts 358/2 Days getting fan-made PC ports. It's gotten so powerful, in fact, that many older games, like Need for Speed: Underground 2 and Halo: Combat Evolved, now run directly in web browsers. Naturally, many of these ports break copyright laws by distributing unlicensed copies of the game. It can enter a legal gray area when players provide their own ROMs, but for the most part, they don't. Clearly, developers have taken notice, especially the ultra-litigious Nintendo, which today removed four huge fan ports in a new DMCA wave. Three Mario Games And One Zelda Game Removed From Online Repositories By Nintendo Nintendo is known for its legal prowess. While it may not be doing so well in its claim against Palworld developer Pocketpair, it's regularly successful in claims against hackers, those who upload ROMs, and the websites that host them. That is the case again today. It's been reported that four huge recomp/decomp projects have been removed from their repositories, presumably because Nintendo wasn't happy. The projects removed are Project Tandem (Mario Kart: Double Dash), PowerMoon (Super Mario Odyssey), MTF-Recomp (Mario Tennis Fever), and SkyRecomp (The Legend of Zelda: Skyward Sword HD). It's clear Nintendo's legal team threatened those who uploaded these projects. The creator of PowerMoon shared a post on Reddit, explaining that their project had been taken down, adding, "I can't go into what happened, but let's just say I won't try to fight it." I can't go into what happened, but let's just say I won't try to fight it. The problem for Nintendo is that, once these games have hit the internet, everybody has access to them. It's a little bit like Hydra: once one head is chopped off, two more pop up, and that's what has happened here. Mere hours after PowerMoon was removed, another user reuploaded it with some "great changes". It then becomes a giant game of cat and mouse, with Nintendo trying to bat them down as they pop up—and it's only likely to get more difficult. Slopcoded versions of games are becoming far more frequent because of Claude's capabilities, meaning Nintendo's legal team will have to do a lot more legwork, but it seems like that's already started, and it has gone straight to the source. Yesterday, we reported that Claude is ignoring prompts containing Pokemon. This comes after a previous update in late October had already made things significantly harder. Systems Released November 1, 2007 ESRB E For Everyone due to Mild Cartoon Violence Developer(s) Nintendo Publisher(s) Nintendo Engine Super Mario Galaxy Engine Multiplayer Local Multiplayer, Local Co-Op Franchise Super Mario
Mario Odyssey And Skyward Sword Decomps Taken Down By Nintendo
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