It Isn’t Debra Wilson’s Fault She’s In Everything
Debra Wilson’s voice, one of the most recognizable in video games, carries a singular authority. It’s a sound that’s propped up special agents, presidents, military commanders, dragons, demons, and Jedi masters. But despite her incredible range--Wolfenstein cutscene director Tom Keegan calls her "his muse" because he loves to work with her so much--she’s also one of gaming's most recognizable faces. Game developers often scan her and build characters around her commanding presence, individuality...
Original Source
Read the full article at Gamespot →KhanList aggregates and links to publicly available news content. We do not host full articles from third-party sources. Always verify important information with original sources.