How To Get Andrei's Memento In The Blood Of Dawnwalker

How To Get Andrei's Memento In The Blood Of Dawnwalker

Published Sep 11, 2026, 11:00 AM EDT Although Kaitlyn grew up with a passion for both video games and writing, she never imagined she'd eventually combine them into a career. Now, with several years of experience in the industry across Guides, Features, News, & Reviews, Kaitlyn enjoys nothing more than continuing to deep dive into the games she's passionate about and share her findings with readers. In her downtime, Kaitlyn enjoys unwinding with her favorite horror films, despite being a major scaredy-cat. When you make the trip up to the mountains with Lacra to visit Uriashi Village in The Blood of Dawnwalker, the village elder will have a special request for you. It is apparently tradition that the daughter of the current elder takes their place when it's time, but the village elder's daughter, Ocha, has run away. The elder knows she's apparently at a pub in Svartrau City, but that's all the information she has. The pub you're looking for is in the northwestern part of the city, Altenmarkt, and once you enter, you'll spot Ocha almost immediately. This will unfortunately lead to a scene where Ocha tosses you out and fights you right outside while others watch, but once you win, you'll have a chance to speak with her. Ocha's friend Nora will come outside to see what all the fuss is about, and eventually you'll be invited up to speak with Nora and Ocha. Before Ocha is willing to consider anything about Uriashi village, she wants you to help her friend Nora, who is unfortunately being forced to sell herself under the orders of Andrei, a crime boss even the guards don't mess with. Ocha knows a hex to empty Andrei's head, but to perform it, she needs you to retrieve something important to him. The quest will then mark the location of a butcher shop where you'll find Andrei. Head straight to the butcher shop, and you should see a woman named Katja sitting along the wall nearby. If you speak with her, she'll say she's dealing with her own problems, but if you share that you're there to help Nora, she'll tell you a little bit about Andrei. Turns out Andrei took a pendant that's precious to her, and she can't get it back until she makes up what she owes. At this point, you'll have the option to give her 400 Denarii, which you should do. If you don't have the money, come back at night and enter through the second floor using Shadow Step. As long as you stay out of sight, you won't have to fight anyone. Steal the ring without anyone knowing, and everything else plays out similarly. After you give her the money, she'll tell you that the way into the shop is to tell the butcher outside that you have some silver to sell. Head over to the butcher and select the option to sell silver. He'll ask to inspect your silver first, so go ahead and hand it over. He'll briefly check it before taking you to meet Andrei, who is unfortunately in the middle of something. Andrei is in the middle of punishing someone by cutting off their hand. You'll have a quick decision to make about whether you'd like to step in, but for the sake of this quest, just let it happen. When he's done, he'll send the first Dragan to check your silver further while the two of you chat. Stay on his good side and seem intrigued, and he'll tell you a bit about himself. Most importantly, he'll tell you about a ring that belonged to his father and is a prized possession of his. Specifically, select the options: "Who wouldn't be? What we're doing here is illegal?" "Smart" "You know how to handle it, that's for sure." When he leaves the room because of Nora, you'll have a quick moment to grab something off the table, and obviously, you'll want to grab the ring. Andrei will eventually come back up, give you the money for your silver, and send you on your way. Ocha will be waiting outside nearby, worried, because Nora hasn't returned from distracting Andrei. She'll want to become hostile and barge in to save her, but talk Ocha down and remind her of the plan. She'll tell you that you need to draw the symbol in one of Andrei's windows while holding the ring, but the window you need to use, which is on the opposite side of the building from where the outside butcher was, is guarded. To distract the guard, open the fence gate that's keeping the pigs trapped there, and they'll run off with the guard following after them. After the guard leaves, use your Focus Mode to identify the window and draw the symbol for Ocha. You'll see Nora inside being interrogated, but once Ocha speaks the hex, Andrei will begin smashing his head against a wall. Turns out 'head empty' was more literal than Coen initially realized. With Andrei dead, his men will run off, and Ocha and Coen will barge in to save Nora. Following this reunion, Ocha will invite you to meet her by the river outside the city. You can head straight there. There, she'll have you gather some crayfish, and the two of you will enjoy a meal along the river. During this conversation, Ocha will share that she's not sure she's ready to return to the village. In fact, Andrei's men have come to her and asked if she would be the new leader, which Ocha is interested in doing alongside Nora. You can talk her out of this, but even with the city option, she mentions she'll eventually return home to take over as elder, so that option feels like a win-win. To convince her to stay in the city with Nora, select the options: "Do you miss home?" "New things can be exciting, sure." "Other villagers just cared about themselves." If, instead, you want Ocha to return home, you need to select: "Do you miss home?" "Meh. Nothing better than homemade food." "Our neighbors helped a bit." Both options will complete the quest, and you'll be given a Broad Swing manual for the Swordmastery Skill Tree. Also, if Ocha remains in the city, she'll prove useful in gathering information for future quests. What Happens If You Kill Andrei Instead? It doesn't matter at what point this happens during the quest, whether you do it right away or at any point during the mission, but if you kill Andrei yourself, it will change the mission outcome. If Andrei doesn't kill himself, his men will not turn to Ocha, so she won't have the option to take over Andrei's operation with Nora in the city. Instead, the overall problem will still be solved, but when you meet Ocha by the river, she'll have a different dream. In this version of the quest, Ocha will tell you she has dreams of traveling with Nora. She doesn't want to return to the village and would like to leave Vale Sangora instead. As with the other version of this quest ending, you can either convince her to stay or encourage her to stay. It's completely up to you, but I decided to encourage her to leave. She does mention that whether the clan survives or not, it won't be her problem. So, unlike staying in the outcome where she stays in the city, it doesn't seem like she ever intends to come back. To convince her to leave, select: "Why do you want to travel?" "New things can be exciting, sure." "Other villagers just cared about themselves." If you want to convince her to go home, select the same options mentioned in the section above. Either way, this will conclude the quest again, and you'll receive the same manual and the achievement for encouraging Ocha to pursue her dreams. If you do convince Ocha to leave, she will remain by the river for a while and teach Swordmastery.

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