How I've optimized chunk generation in my Minecraft clone
Intro Hi every one ! This is my first post on dev.to so a new experience for me! I'm actually working on a Minecraft clone for my engine dev portfolio, and I've decided to share with you the steps of my journey 😁 This post is intended for people who have a basic understanding of 3D rendering. If that's not the case, I highly recommend you take a look at this website, which is an absolute reference! For your information, I am working on Fedora Linux 44, with a RTX 3060Ti, 32GB of DDR4 3600MHz...
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