Published Oct 20, 2026, 2:38 PM EDT Niall (pronounced Ny-ul) is a UK-based writer who has been writing about Magic: The Gathering throughout his entire career, with everything from new set breakdowns and individual deck guides to offering his opinions on the state of formats and the general direction of the iconic TCG. Niall also has a rich history covering triple-A releases, sports games, and PC hardware. The Magic: The Gathering Debut livestream just wrapped up, so we're looking at everything that was revealed. From confirming the new signature cards to a deeper look at mechanics and gameplay, the debut stream is the starting pistol for each new set and kicks off the preview season. Star Trek has a big challenge ahead, closing out what has been a relatively strong year in terms of set quality. In-universe sets have been huge hits, while the Universes Beyond ones have left core players feeling somewhat unfulfilled at times. Expectations for the Star Trek set are that it is effectively an Edge of Eternities 2 with a Star Trek overlay, so let's take a look and see if that's the case based on what we've seen so far. Signature Cards Confirmed We have confirmation of the full lineup of Signature cards that can be found in the Star Trek Collector Boosters. The list of characters was actually leaked via a WPN post some time ago, but we didn't have complete confirmation of the art for each card, nor which actor would feature as each character. William Shatner as Captain James. T Kirk Ethan Peck as Spock Patrick Stewart as Jean-Luc Picard Brent Spiner as Commander Data Kate Mulgrew as Captain Kathryn Janeway Jeri Ryan as Seven of Nine, Unassimilated LaVar Burton as Lt. Cmdr. Geordi La Forge New & Returning Mechanics The first new mechanic that was shown off is called Strange New Worlds; it's an ever-changing mechanic that gives you a bonus based on how many differently named lands you control. For example, on the card Deep Space Scan, it lets you draw X cards, where X is the number of differently named lands you control, and you have no maximum hand size until your next turn. This is brilliant for decks that can pop off in late-game situations and benefit from drawing a lot of cards and casting them relatively quickly. On the mono-green Captain Pike, Fullness of Time, the cards' power and toughness are equal to the number of differently named lands you control. Another new mechanic is called Beam Me Up, which lets you pay a cost to return a card from your graveyard, but you also have to return a creature you control to your hand and exile the spell after it's recast. Think of it like Flashback with extra steps. Federation was the next mechanic shown off, and this gives a target creature +X/+X until the end of the turn, where X is the number of creature types among non-Borg creatures you control. This leans into the Star Trek set's decision to treat all creature types as separate, meaning it's true to the source material. All Humans aren't just Humans in the same way that Borg and Klingons aren't just cornered off as generic aliens. It's not a new mechanic by any stretch, but choice spells are returning, and they're heavily themed to Star Trek, with choices listed as Stun and Kill in reference to the show's iconic phasers. However, these cards are now branded "Dilemmas," and some Star Trek cards, like Seven of Nine, offer benefits whenever you "face a Dilemma," which is another way of saying that whenever you cast a spell that offers a choice, you've faced a Dilemma. Assimilation is another new mechanic, which lets you put a target creature on the battlefield under your control with a +1/+1 counter on it, but it becomes a Borg artifact and loses all other creature types. On returning mechanics, Landfall is back and playing a big role in the set. Discover also returns, shown off on one of the new Spacecraft cards. We've also seen Affinity return on Borg Cube, which has Affinity for creatures. Enchantment sagas are also returning, and we also saw a glimpse of a Clue token that one can generate, suggesting the mechanic is returning, even if only via this one card. A slightly left-field returning mechanic is Sunburst, which lets a card enter with a number of +1/+1 counters or charge counters equal to the number of colors spent to cast it. Spacecrafts Are Back! A rather obvious inclusion, but it's great to see that Spacecrafts are returning and as a big part of the Star Trek set. These artifacts offer general benefits whenever they are in play, but can also be Stationed, which means tapping a creature to charge up your Spacecraft to the value of the tapped creature's power. Then, when Spacecrafts hit a certain number of counters, you get additional benefits and they typically become an artifact creature. For example, the U.S.S. Enterprise-A, Free Spirit, enters with Ward 2 and creates three 1/1 red Officer creature tokens when it enters. When Stationed to 6+, it becomes a 5/5 artifact creature with Flying and Lifelink. Card Styles Showcased As is often the case, we got a quick look at some of the new card treatments in this debut stream. We already knew about some of these styles, such as the Signature cards, but we have a much more extensive look at some new, original designs. Classic Enterprise - Basic, Foil, Surge Foil Signature Headliners LCARS Frame Full Art Shock Lands - Featuring LCARS frame, first time ever producing full art Shock Lands Borderless Lands Stardate Cards Scene Cards Klingon Frames & Klingon Language Cards Schematic Cards (exclusive to Beam Me Up Bundle) Product Lineup Confirmed While it's been floated around before, we got official confirmation of the full product lineup for Star Trek, which includes the following: Play Boosters Collector Boosters Commander Decks (Four in total) Prerelease Kit Draft Night Bundles Beam Me Up Bundle Commander Deck Leaders Confirmed We also got a look at each featured Commander for the four Commander Precons coming out alongside the Star Trek set. Landing Party This deck is led by Commander Spock, a five-mana (1G, 1U, 1W, 1C) 3/5 creature with Strange New Worlds, where every time he enters or attacks, you reveal the top card of your library. You may cast that card without paying its cost if its cost is equal to or lower than the number of differently named lands you control. If it's a land, you put it onto the battlefield tapped, or leave it on top of your library and instead draw a card. Federation Fleet This deck is led by Jean-Luc Picard, Luminary, a four-mana (1R, 1U, 1W, 1C) 2/4 creature who lets you draw a card whenever another historic permanent you control with mana value three or greater enters. Historic permanents are artifacts, legendaries, and sagas. He also has Seek Out, which states that whenever you draw your second card of each turn, you put a +1/+1 counter on up to one other target creature, and two charge counters on up to one Spacecraft. Klingon Fury Worf, Defiant Commander leads this deck, and he is a five-mana (1R, 1W, 1B, 2C) 3/4 creature who creates a 2/1 red Klingon Warrior creature token with Haste when he enters. He also has Battlefront, which states that whenever you attack, you exile the top X cards of your library, where X is the number of opponents you attacked this turn. Until the end of your next turn, you may play those cards. We Are The Borg Finally, The Borg Queen leads the We Are The Borg deck. She's a seven-mana (1W, 1B, 1U, 4C) 4/4 creature who gives all artifact creatures you control +2/+2. Also, whenever The Borg Queen enters or attacks, target opponent exiles cards from the top of their library until they exile a creature card. You then assimilate that creature, and then the opponent puts the other cards on the bottom of their library in a random order. Franchise Magic: The Gathering Original Release Date August 5, 1993 Publisher Wizards of the Coast Designer(s) Richard Garfield
Here's Everything We Saw During The Star Trek MTG Debut Stream
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