GTA 6 confirmed to target 30fps as pre-loads go live worldwide

GTA 6 confirmed to target 30fps as pre-loads go live worldwide

Jason and Lucia are nearly here (Rockstar) GTA 6 will target 30 frames per second and come with PS5 Pro exclusive features, as Take-Two addresses concerns around AI clones. The launch of GTA 6 is just around the corner, on November 19, and those who have pre-ordered digitally can now prepare for its arrival. As confirmed by Rockstar today (November 10), anyone who has pre-ordered GTA 6 digitally across PlayStation 5 and Xbox Series X/S can now pre-load the game to your console, so you don’t have to waste time downloading 212GB on launch day. If you’ve pre-ordered the code-in-a-box physical edition, you’ll be able to pre-load as soon it’s been received. Rockstar said physical copies will be available from Thursday, November 12, so they should be sent out later this week. In the same blog post, Rockstar confirmed GTA 6 targets (which means it won’t necessarily always hit) 30fps on both consoles. However, the PlayStation 5 version will come with haptic feedback through the DualSense controller, improved spatial audio rendering, and improved load times. As such, Rockstar states GTA 6 ‘plays best on PlayStation 5 consoles’. GTA 6 will have extra enhancements on PS5 Pro too, namely ray-traced shadows and improved clarity thanks to PlayStation Spectral Super Resolution (PSSR). Want GTA 6 news? Sign up to the GameCentral newsletter for the latest GTA 6 news, reviews of new games you should play and exclusive analysis of the biggest stories of the week. On the Xbox side, GTA 6 will be available on Xbox Cloud Gaming across Xbox Series X/S and Xbox One consoles (notably, you won’t be able to stream it on PC), with the latter utilising Xbox Series S graphics settings. The game will support remote play across both PlayStation 5 and Xbox. The marketing for GTA 6 has strongly emphasised that it has been optimised for PlayStation 5, but it remains to be seen if that will drastically hurt any potential sales surge of Xbox Series X/S consoles when the game arrives on November 19, 2026. Recently, publisher Take-Two Interactive addressed concerns around GTA 6 being affected by AI reverse-engineering, which could see clones of the game created by generative AI appear on PC before its official launch on the platform. Speaking about the issue, Take-Two CEO Strauss Zelnick said the company is looking to ‘enhance’ its ‘technical defenses’ to counter the issue, but said it would be ‘manageable’. The game’s map is massive (Rockstar) ‘This business has been largely immune to piracy concerns forever because of file sizes, complexity of piracy, being connected to servers and the like,’ Zelnick said (via IGN). ‘And undoubtedly, it would be very difficult to replicate the experience of consuming our game as intended because of technical limitations. ‘That said, it’s going to become more of a challenge, as you said, and we’re aware of that. So we are utterly focused on enhancing our technical defenses and enhancing our legal activities appropriately. And at the same time, without in any way being cavalier, every entertainment business that exists is subject to some element of piracy. So this is likely to invade our business to a greater or lesser extent. I think it will be manageable and we are focused on it.’ Over recent months, unofficial browser-based AI ports of games have made their way online, from Halo: Combat Evolved to Call Of Duty: Black Ops. The issue has affected indie game creators too, via emails threatening to copy their game on Steam. GTA 6 will inevitably be hit with some vibe coded clones, but as Zelnick states, the size and depth of the game will make a full replication very difficult for AI to pull off. We’ll have to see if it becomes a big issue when the game launches on November 19. Just over a week away (Rockstar) Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter. To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. Arrow MORE: Switch 2 sales get huge boost thanks to Zelda: Ocarina Of Time console Arrow MORE: Rockstar has officially finished GTA 6 – but it could take 52 hours to download Arrow MORE: Warhammer Survivors review – swapping vampires for grimdark spacemarines GameCentral Get the latest GTA 6 news, reviews of new games you should play and exclusive analysis of the biggest stories of the week.

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