Published Sep 10, 2026, 9:58 AM EDT How to obtain a bundle of silk threads Image: Rebel Wolves/Bandai Namco Entertainment The "Come Hither" quest in The Blood of Dawnwalker is one of the Sanzhani fairy quests. It's hard to find, and once you do, it's all too easy to leave without the most important piece of loot. "Come Hither" is particularly important if you're trying to craft the legendary Arbiter Armor set. Here's how to start "Come Hither" in The Blood of Dawnwalker and where to find the bundle of silk threads. [Ed. note: This guide contains spoilers for The Blood of Dawnwalker, so continue at your own risk! Feel free to follow along or bookmark this page and come back if you get stuck.] 'Come Hither' quest walkthrough in The Blood of Dawnwalker The "Come Hither" quest in The Blood of Dawnwalker becomes available after you've completed the "Good Home" quest, which is the first quest in the Sanzhani quest line. To start "Good Home," you must follow the mushroom fairy rings in Svartrau Outskirts. Graphic: Marloes Valentina Stella/Polygon | Source images: Rebel Wolves/Bandai Namco Entertainment Although "Good Home" unlocks many Sanzhani quests, they won't show up as quest markers on the map (except for "Letters to Lunka") until you get very close to their starting point. If you'd like to do "Come Hither," approach its starting location as shown on this map, and speak with the wailing fairy: Graphic: Marloes Valentina Stella/Polygon | Source images: Rebel Wolves/Bandai Namco Entertainment It's just north of the Vedera Marsh Guardpost, across the bridge. If you visit this spot before finishing "Good Home," you won't find the fairy or her burrow. How to get a bundle of silk threads in the 'Come Hither' quest To complete The Blood of Dawnwalker's "Come Hither" quest, agree to help the distressed Sanzhana and defeat the Murohn inside her burrow. A Murohn is basically a rabid vampire, so be prepared for a tough fight. It may be helpful to wait for nightfall so you can use Voracious Bite to heal yourself. When the fight is over, don't leave without grabbing the main quest reward: a bundle of silk threads. It's next to the torch, on your left as you walk into the cave. It may not seem important yet, but you'll need this item if you're trying to get the Arbiter Armor set in "A Bulwark Against Darkness." If you missed it, you can always come back. Graphic: Marloes Valentina Stella/Polygon | Source images: Rebel Wolves/Bandai Namco Entertainment When talking to the Sanzhana, say "What do you mean?" if you'd like to know how the Murohn troubles started. As a reward, you'll receive a skill point and the right to send Lunka another message — talk to the Sanzhani Tsarina in the Yawning Burrow (where you met Heile) to do so. The Blood of Dawnwalker is a time-sensitive, narrative RPG where your actions and decisions matter. If you're just starting out, check out our beginner's guide and our recommended quests to do before mass. After the prologue, you're free to explore Vale Sangora and take on Brencis' boyars however you please, but the freedom can be a bit overwhelming. To help, here's what we recommend doing after the prologue.
'Come Hither' quest walkthrough in The Blood of Dawnwalker
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