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Postmedia has not reviewed the content. by GlobeNewswire Clash Royale Searches for Its First-Ever Rage Emote, As New Research Finds 85% of Players Who Rage Quit Come Back Enjoying the Game MoreAuthor of the article:The research lands alongside Clash Royale Viking Season, which brings two new heroes – Valkyrie and Berserker – to the gameTHIS CONTENT IS RESERVED FOR SUBSCRIBERS ONLYSubscribe now to read the latest news in your city and across Canada.Exclusive articles from Barbara Shecter, Joe O'Connor, Gabriel Friedman, and others.Daily content from Financial Times, the world's leading global business publication.Unlimited online access to read articles from Financial Post, National Post and 15 news sites across Canada with one account.National Post ePaper, an electronic replica of the print edition to view on any device, share and comment on.Daily puzzles, including the New York Times Crossword.SUBSCRIBE TO UNLOCK MORE ARTICLESSubscribe now to read the latest news in your city and across Canada.Exclusive articles from Barbara Shecter, Joe O'Connor, Gabriel Friedman and others.Daily content from Financial Times, the world's leading global business publication.Unlimited online access to read articles from Financial Post, National Post and 15 news sites across Canada with one account.National Post ePaper, an electronic replica of the print edition to view on any device, share and comment on.Daily puzzles, including the New York Times Crossword.REGISTER / SIGN IN TO UNLOCK MORE ARTICLESCreate an account or sign in to continue with your reading experience.Access articles from across Canada with one account.Share your thoughts and join the conversation in the comments.Enjoy additional articles per month.Get email updates from your favourite authors.THIS ARTICLE IS FREE TO READ REGISTER TO UNLOCK.Create an account or sign in to continue with your reading experience.Access articles from across Canada with one accountShare your thoughts and join the conversation in the commentsEnjoy additional articles per monthGet email updates from your favourite authorsSign In or Create an AccountHELSINKI, Aug. 19, 2026 (GLOBE NEWSWIRE) — Clash Royale is giving one player the chance to be immortalized as the game’s first-ever Rage Emote — and to find out what really goes down when a match slips away, the hit mobile game commissioned research into 9,000 gamers across seven markets. The contest lands alongside Viking Season, an in-game event built to embrace the unfiltered emotions of gaming, which brings two new Heroes and a new Evolution.The Rage Quit Is An IntermissionRage quitting might look like an exit, but the data says it’s an intermission that increases enjoyment.Get the latest headlines, breaking news and columns.By signing up you consent to receive the above newsletter from Postmedia Network Inc.A welcome email is on its way. If you don't see it, please check your junk folder.The next issue of Top Stories will soon be in your inbox.We encountered an issue signing you up. Please try again85.1% of rage quitters say they enjoyed the game more when they came backMexico gets the most out of it: 90.5% enjoy the game more on return, against Germany’s 74.4% — the two ends of the seven-market rangeFor The Love of The GameNobody rage quits a game they don’t care about. What changes from market to market is how much of it shows.Globally, gamers put it down to wanting to do well (31.1%), caring about the game (22.1%) and protecting a winning streak (21.9%)More Brazilian gamers have rage quit than anywhere else — 77%, against Mexico’s low of 59%Just 2% of French gamers say they regularly feel annoyed when gaming, making them the gamers with the coolest heads.Only 19% of German gamers regularly feel competitive when gaming, the lowest anywhereAmerica Films It. Britain Takes It To The PubClose to four in ten gamers who rage quit have done it somewhere public, but the vibes are different.America is the only market that wants an audience: 55.6% of US rage quitters would happily post the clip31.5% of UK public rage quitters did it in the pub — the highest anywhereBrits would rather tell someone than show them, leading the world on ranting to a friend (20.8%) and screaming into a pillow (17.2%)For Gen Z, Rage Quitting is Spectator SportFor Gen Z, rage quitting isn’t just something they do, it’s something they watch other people do, on purpose.IShowSpeed is Gen Z’s rage-quit king: 32.3% name him as the ultimate online gaming rage quitter, more than 2.5 times the next name on the list, AngryGinge at 12.8%40.7% of Gen Z say creators influence them to rage quitAnd Gen Z takes the format out of the house. 46% have experienced game rage in public, including 43% at school or university, 30% on the bus, and 24% while queuing.How to become Clash Royale’s first-ever Rage Emote*Download Clash RoyaleDig up your funniest, wildest rage clip – old or new – and submit it to rage.supercell.com. Clips must be no more than 10 seconds long. Submissions open 17 August at 07:00 UTC and close 25 August at 14:59 UTC.The Top 10 clips will go head-to-head in a community vote. Opens August 25 at 15:00 UTC and closes August 28 at 14:59 UTCThe winning rage audio – announced August 28 at 15:00 UTC – will be forged into Clash Royale’s first-ever Rage Emote, unlockable in-game via a milestone event.This advertisement has not loaded yet.This advertisement has not loaded yet, but your article continues below.*Except as otherwise specified in this section, the Contest is open worldwide to anyone aged 13 years or older residing in a country where Clash Royale is available for download and play through Supercell’s official channels. If you would like to participate in the Contest, but are under 18 years of age or the age of majority as defined in your country of residence, you must have permission from a parent or legal guardian to enter. In order to enter, you also need a valid Supercell ID account.Feel the Rage is available to watch now on the official Clash Royale YouTube channel.Notes to editorResearch conducted by OnePoll on behalf of Supercell among 9,000 gamers across seven markets – UK (1,000), USA (2,000), France (1,000), Germany (1,000), Brazil (1,000), Australia (1,000), and Mexico (2,000) – in August 2026. Results include age, gender, city, and regional breakdowns.For more information, please contact supercellEMEAhub@wearetheromans.com.Supercell is a game company based in Helsinki, Finland, with offices in San Francisco, London, Seoul, and Shanghai. Since its founding in 2010, the company has brought six games to the global market: Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Supercell’s dream is to create games that as many people as possible play for years and that are remembered forever.Notice for the Postmedia NetworkThis website uses cookies to personalize your content (including ads), and allows us to analyze our traffic. Read more about cookies here. By continuing to use our site, you agree to our Terms of Use and Privacy Policy.
Clash Royale Searches for Its First-Ever Rage Emote, As New Research Finds 85% of Players Who Rage Quit Come Back Enjoying the Game More
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