Published Sep 23, 2026, 4:30 PM EDT Ryan Thompson-Bamsey has been an Editor at TheGamer since 2021. He has specialized in RPGs, grand strategy games, and visual novels, reviewing major releases in franchises from Square Enix, Larian Studios, and Paradox Interactive. Ryan has served multiple times on the jury for the Indie Cup awards, and has mentored many emerging writers in the games industry. He has covered some of the biggest releases of recent years, including leading the site's coverage of Baldur's Gate 3, Dragon's Dogma 2, and plenty of other massive RPGs. Boons of Salvation provide permanent, save-wide benefits in Fire Emblem: Fortune's Weave, making them some of the most valuable rewards obtained from Notable Deeds. However, Karma Shards arrive gradually, and many Boons offer narrow discounts or bonuses that will barely affect an ordinary playthrough. Increased experience should always be your first purchase, followed by Class EXP and bonuses for the weapon types your main army uses most frequently. Blessing discounts and additional dungeon materials provide the next-best long-term returns, while Meals and Carriage discounts can make the early chapters of subsequent routes considerably cheaper. More Boon tiers become available as you complete additional Part 1 paths. Which Boons Of Salvation Should You Get First? Priority Boon Available Upgrades When To Buy It Why It Is Worthwhile 1 Increase EXP 10%, 30%, 50% Immediately, then whenever a new tier appears Every combatant levels more quickly, reducing the training needed across all four routes. 2 Increase Class EXP +1, +2 As soon as it becomes available Faster class mastery provides new skills and makes it easier to develop alternative builds. 3 Increase Weapon EXP +1, +2, +3 for each proficiency Buy the common proficiencies used by your deployed army Weapon experience improves certification prospects and unlocks stronger weapons, skills, and Combat Arts. 4 Kalla's Blessing Discount 20%, 50% Before the other Blessing discounts Kalla is exceptionally powerful but costs 40 Divine Sand on Hard without a discount. 5 Aurora's Blessing Discount 20%, 50% After Kalla's discount Aurora is the most reliable defensive Blessing and remains important during Part 3. 6 Rich Deposits 10%, 20%, 30% Before spending Karma Shards on ordinary discounts More materials from dungeon objects support weapon improvements and later construction requirements. 7 Meals Discount 20%, 40% Early in your second Part 1 route Meals are repeatedly used to restore Motivation and build Support for recruitment. 8 Carriage Discount 20%, 40% Alongside Meals Discount Carriages save valuable world-map turns, making the discount useful throughout exploration-heavy chapters. Notable Deeds and unlocked Boons apply across the entire save rather than belonging to one Flame Lord. The stronger EXP and proficiency upgrades are gated behind completed Part 1 paths, so revisit the Pale Raven's Perch or Shrine of Causality after finishing each route. Boons can also be switched on or off after purchase if you desire. Always prioritise experience: Increase EXP benefits practically every battle and character, so purchase its 10-percent tier before considering specialised bonuses. Its later upgrades raise the total bonus to 30 and 50 percent, greatly accelerating subsequent routes and helping additional recruits catch up with your established army. Increase Class EXP becomes available after completing a Part 1 path and should be your next broad investment. Class skills remain useful after Reclassing, so faster mastery makes experimental builds less demanding and lets units collect important abilities without lingering in an unsuitable class. When it comes to Weapons, focus on the common ones: Swords, Spears, and Bows are likely to be prime candidates. Blessing discounts are more valuable than general shop savings because Divine Sand directly controls how often your strongest army-wide effects can be activated. Prioritise Kalla's Blessing Discount, followed by Aurora's Blessing Discount. At the maximum discount, Kalla's Hard-mode cost falls from 40 Sand to 20, making its Avoid bonus substantially easier to use without exhausting your supply. Triple-A Games Fire Emblem: Fortune's Weave
Best Boons Of Salvation — Fire Emblem: Fortune's Weave
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