Published Sep 9, 2026, 12:28 PM EDT Allyson Cochran is an Editor at TheGamer who has worked as a journalist since 2020 and in games journalism since 2022. She holds a bachelor’s degree in journalism and focuses primarily on guides, previews, and developer interviews, with particular expertise in cozy indie games and live-service FPS titles. She has interviewed numerous game directors, including those of games like Overwatch and Dead by Daylight. Allyson has written and edited thousands of guides, and she genuinely loves every minute of it. Halloween: The Game is a love letter to the realization that you might need that random object you just walked past. As you explore Haddonfield, you’ll stumble across all sorts of items, from weapons and keys to household supplies. Some are obvious, while others have you staring at your inventory confused. Knowing what each item does can make navigating the game a whole lot easier, especially when Michael Myers is doing his usual lurking-in-the-worst-possible-place routine. This guide breaks down the items you can find and explains what they’re good for, so you can spend more time surviving. All Items And Their Uses Items are useful objects you can find throughout Halloween: The Game. They can help you survive, unlock new areas, interact with the environment, or give you an advantage when Michael Myers inevitably comes knocking. Some are weapons, while others are tools or consumable items with more specific purposes. Item Use Beer Lowers your Fear, but temporarily alters your vision and controls. It can help manage Fear, but you’ll want to use it somewhere relatively safe. Joint Lets you see what Michael sees, along with survivor and noise pings, giving you a better idea of what’s happening around the map. Health Spray Restores health and can be used on yourself or your teammates for a quick heal. Health Kit Provides a full heal and has three uses. Healing takes some time, and you must remain still while using it. Amulet Acts like a pocketknife without requiring an input, giving you an automatic way to defend yourself when grabbed. Lantern Highlights Michael’s position around you when activated. After activation, it can also be thrown. Hourglass Can be thrown to slow or stun Michael. When kept in your inventory, it also highlights escape items within a ten-meter radius. Fuse Used to open gates and progress through certain areas. Boltcutters Used to cut locks and open certain chests. Repair Kit Used to repair damaged cars, power boxes, CB radio, phones, etc. Wrench Used to repair machinery and interact with certain mechanical objects. Padlock Key Used to open padlocked chests. Gate Key Used to open gates. Cellar Key Used to unlock and enter the cellar. Sedan Key Unlocks and starts the sedan, allowing you to use the vehicle as an escape option. Police Car Keys Unlocks and starts the police car. The keys drop after Michael kills a cop. Gas Can Used to refuel a vehicle so it can be used for an escape. Baseball Can be thrown to create a distraction or interact with the environment. Brick Can be thrown to create a distraction or draw attention away from your position. Lawn Dart A throwable weapon that can be used against threats from a distance. Road Flare Provides light when thrown and can also stun Michael, giving you an opportunity to escape. Flare Gun Can be used as a throwable light source or distraction and can stun Michael. Pop Can be thrown to create a distraction and draw attention away from you. Butterfly Knife Can be thrown at Michael and can also be used when Michael grabs you. Icepick Can be thrown and can also be used defensively when Michael grabs you. Firecracker Disorients Michael and creates a distraction, giving you an opportunity to reposition. Kitchen Knife A melee weapon used to defend yourself against Michael at close range. Pitchfork A melee weapon that can be used to fight Michael at close range. Pickaxe A melee weapon used to defend yourself against Michael. Cleaver A close-range melee weapon used to fight Michael. Axe A melee weapon that can be used against Michael and potentially for certain environmental interactions. Hatchet A melee weapon used to defend yourself against Michael. Baseball Bat A melee weapon used to fight Michael at close range. Revolver A firearm that can be used to attack Michael from a distance. Shotgun A powerful close-range firearm that can be used against Michael. Hunting Rifle A long-range firearm that lets you attack Michael from farther away.
All Items, Weapons, And Their Uses In Halloween: The Game
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