Image via Dandy House Published Sep 28, 2026, 7:22 AM EDT Collier Jennings is an entertainment journalist with extensive experience. Collier, or "CJ" to his friends and family, is a dedicated fan of genre films - particularly science fiction, fantasy, and comic book adaptations, not to mention all forms of animation. This stems from a close bond with his father, who introduced him to these genres via copies of X-Men comics and reruns of the original Ultraman series. With his near-encyclopedic knowledge and bottomless love of genre, he's tackled a wide variety of articles. Sign in to your Collider account Dungeon Crawler Carl is officially a pop culture phenomenon. Thanks to Matt Dimmaman's novels, the misadventures of former U.S. Coast Guard member Carl and his talking cat, Princess Donut, have hooked an audience rivaling Harry Potter and Twilight. It's also led to a massive expansion of Dungeon Crawler Carl merchandise, including a Webtoon adaptation and a tabletop role-playing game that broke records with its crowdfunding campaign. However, the biggest sign of Dungeon Crawler Carl's success is its upcoming television adaptation. Set to debut on Peacock, the adaptation already has a stacked creative lineup. Seth MacFarlane is producing through his Fuzzy Door banner, while Christopher Yost (X-Men: Evolution) and Eric Heisserer (Arrival) have been tapped to write episodes. Perhaps the biggest draw is Jeff Hays, who helped catapult Dungeon Crawler Carl to its current popularity thanks to his work on the audiobook versions of the novels. Hays has been tapped to voice Princess Donut, which shows that Peacock is fully prepared to embrace everything that makes Dungeon Crawler Carl a massive success. Here are seven more things the series needs to do to be a great adaptation. ‘Dungeon Crawler Carl’ Needs To Nail the Book’s Tone Image via Dandy House The biggest draw of the Dungeon Crawler Carl books is the way it manages to balance the utterly outlandish and the deathly serious. On the one hand, the idea of a former military man racing through a massive video-game-styled dungeon with his ex's pet cat is the kind of ridiculousness that just works. On the other hand, this dungeon's slammed right into the middle of Earth, causing untold death and destruction — and other "crawlers" aren't as lucky as Carl. The Peacock series needs to remember to keep that balance intact. Thankfully, that's where the creative crew, especially Yost and Heisserer, will have a chance to shine. Heisserer is best known for writing sci-fi and fantasy stories that ground their high concepts in human emotion, whether it's Arrival or Bird Box. Yost has a great gift for mixing action, humor, and drama, thanks to his work on Thor: Ragnarok. MacFarlane is also a perfect fit for Dungeon Crawler Carl. While most people know him best for Family Guy or American Dad!, it's his work on The Orville that proves he could bring Dungeon Crawler Carl to life since that series also manages to mix humor and drama surprisingly well. The 'Dungeon Crawler Carl' Series Should Balance CGI & Physical Effects Image via Dandy House Publishers Probably the biggest question Dungeon Crawler Carl fans have about the television adaptation is how Peacock plans to bring it to life. This book series is chock-full of strange creatures, from shapeshifters and goblins to llamas that spit lava out of their mouths. That's a series that requires plenty of special effects to bring to life, but at a time when streamers are slashing budgets, producers will have to be smart about how much CGI to use and how much practical effects to do. While Matt Dimmiman has said that Seth MacFarlane's work on Ted gives him hope for seeing Dungeon Crawler Carl fully realized, MacFarlane's been open about how rising costs on Ted led to it lasting only two seasons. Here's hoping he and the rest of the Dungeon Crawler Carl crew can find a happy medium. ‘Dungeon Crawler Carl’ Should Capture the Thrill of LitRPG Image via Ace Books Beyond becoming a popular book series in its own right, Dungeon Crawler Carl also helped popularize the "litRPG" subgenre. LitRPG often thrusts its main character into a world where video game mechanics are applied, allowing them to "level up" and become better versions of themselves. As with any popular genre, there's a double-edged sword. Some litRPG novels take a genuinely clever approach to how their worlds work, and how their characters evolve. Others follow some of the worst tropes that have plagued the isekai genre in anime. Dungeon Crawler Carl stands out from the pack as its premise is meant to be satire. Throughout his journey, Carl's adventures are televised through the galaxy, as the human race struggling for its life is apparently high entertainment to extraterrestrials. This approach lets Dimmiman subvert the empty power fantasies that often pop up in litRPG novels, and delivers satire in the vein of Starship Troopers about how the need for entertainment often desensitizes an audience to someone's suffering. If Peacock wants Dungeon Crawler Carl to succeed, it needs to lean into that satire. ’Dungeon Crawler Carl’s Showrunners Shouldn’t Be Afraid To Expand Upon the Books To keep the storytelling freshand make sure the television series stands on its own two feet, Dungeon Crawler Carl's producers should build out the book's world. There are other crawlers than Carl; why not dedicate an episode or two to their exploits? Better yet, exploring the history of the Syndicate—the massive intergalactic conglomerate that's taken Earth hostage—would be a great way to flesh out Dungeon Crawler Carl's existing lore. Matt Dimminan has previously said that he expects the shows to streamline the books, as long as the core elements remain intact. "Each book alone would be multiple seasons if we did everything...Some things will have to go. Some things will have to change. In the end, it doesn't matter that much as long as, again, the tone, the story stays the same. And I think those two characters, especially Carl and Donut, need to be as closely written to the book as possible in order for it to maintain its popularity amongst existing fans." Collider Exclusive · Sci-Fi Survival Quiz Which Sci-Fi World Would You Survive? The Matrix · Mad Max · Blade Runner · Dune · Star Wars Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you'd actually make it out of alive. 💊The Matrix 🔥Mad Max 🌧️Blade Runner 🏜️Dune 🚀Star Wars TEST YOUR SURVIVAL → 01 You sense something is deeply wrong with the world around you. What do you do? The first instinct is often the truest one. APull on every thread until I understand the system — then figure out how to break it. BStop asking questions and start stockpiling — food, fuel, weapons. Questions don't keep you alive. CKeep my head down, observe carefully, and trust no one until I know who's pulling the strings. DStudy the patterns. Every system has a rhythm — learn it, and you learn how to survive it. EFind the people fighting back and join them. You can't fix a broken galaxy alone. NEXT QUESTION → 02 In a world of scarcity, what resource do you guard most fiercely? What we protect reveals what we believe survival actually requires. AKnowledge. If you understand the system, you don't need resources — you can generate them. BFuel. Everything else — movement, power, escape — runs on it. CTrust. In a world of fakes and informants, a truly reliable ally is rarer than any commodity. DWater. And after water, information — the two things empires are truly built on. EShips and credits. The galaxy is big — you survive it by being able to move through it freely. NEXT QUESTION → 03 What kind of threat keeps you up at night? Fear is useful data — if you're honest about what you're actually afraid of. AThat reality itself is a lie — that everything I experience has been constructed to keep me compliant. BA raid. No warning, no mercy — just the roar of engines and then nothing left. CBeing identified. Once someone with power decides you're a problem, you're already out of time. DBeing outmanoeuvred — losing a political game I didn't even know I was playing. EThe Empire tightening its grip until there's nowhere left to run. NEXT QUESTION → 04 How do you deal with authority you don't trust? Every dystopia has a power structure. Your approach to it determines everything. ASubvert it from the inside — learn its rules well enough to weaponise them against it. BIgnore it and stay out of its reach. The further from any power structure, the better. CAppear to comply while doing exactly what I need to do. Visibility is the enemy. DManoeuvre within it carefully. You can't beat a system you refuse to understand. EResist openly when I have to. Some things are worth the risk of being seen. NEXT QUESTION → 05 Which environment could you actually endure long-term? Survival isn't just tactical — it's physical, psychological, and very much about where you are. AUnderground bunkers and server rooms — cramped, artificial, but with access to everything that matters. BOpen wasteland — brutal sun, no shelter, constant movement. At least the threat is honest. CA dense, rain-soaked city where you can disappear into the crowd and nobody asks questions. DMerciless desert — extreme heat, no water, and something enormous living beneath the sand. EThe fringe — backwater planets and busy spaceports where the Empire's attention rarely reaches. NEXT QUESTION → 06 Who do you want in your corner when things fall apart? The company you keep is the clearest signal of who you actually are. AA tight crew of believers who've seen behind the curtain and have nothing left to lose. BOne or two people I'd trust with my life. Any more than that and someone talks. CNobody, ideally. Alliances are liabilities. I work alone unless I have no choice. DA community bound by shared hardship and mutual survival — people who need each other to last. EA ragtag team with wildly different skills and total commitment when it counts. NEXT QUESTION → 07 Where do you draw the line — if you draw one at all? Every survivor eventually faces a moment that tests what they're actually made of. AI won't harm the innocent — even the ones who'd report me without hesitation. BI do what I have to to protect the people I've chosen. Everything else is negotiable. CThe line shifts depending on who's asking and what's at stake. DI draw a long-term line — nothing that compromises my people's future, even if it'd help now. ESome lines, once crossed, can't be uncrossed. I know which ones they are. NEXT QUESTION → 08 What would actually make survival worth it? Staying alive is one thing. Having a reason to is another. AWaking others up — dismantling the illusion so no one else has to live inside it. BFinding somewhere — or someone — worth protecting. A reason to keep moving. CAnswers. Understanding what I am, what any of this means, before time runs out. DLegacy — shaping the future in a way that outlasts me by generations. EFreedom — for myself, for others, for every world still living under someone else's boot. REVEAL MY WORLD → Your Fate Has Been Calculated You'd Survive In…Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for. The MatrixYou took the red pill a long time ago — probably before anyone offered it to you. You're a systems thinker who can't help but notice the seams in things. You're drawn to understanding how the system works before figuring out how to break it. You'd find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines' worst nightmare. You function best when you have access to information and the freedom to act on it. The Matrix built an airtight prison. You'd be the one probing the walls for the door. Mad MaxThe wasteland doesn't reward the clever or the well-connected — it rewards those who are hard to kill and harder to break. That's you. You don't need comfort, community, or a cause larger than the next horizon. You need a vehicle, a clear threat, and enough fuel to outrun it — and you're good at all three. You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider. In the wasteland, that distinction is everything. Blade RunnerYou'd survive here because you know how to exist in moral grey areas without losing yourself completely. You read people accurately, keep your circle small, and ask the questions others prefer not to answer. In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional. You're not a hero. But you're not lost, either. In Blade Runner's world, that distinction is everything. DuneArrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards. Patience, discipline, and political awareness are your core strengths — and on Arrakis, they're survival tools. You understand that the long game matters more than any single victory. Others come to Dune and are consumed by it. You'd learn its logic and earn its respect. In time, you wouldn't just survive Arrakis — you'd begin to reshape it. Star WarsThe galaxy far, far away is vast, loud, and in a constant state of violent political upheaval — and you wouldn't have it any other way. You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion. You'd gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire's grip can be broken. You fight — not because you have to, but because standing aside isn't something you're capable of. In Star Wars, that willingness is what makes all the difference. ↻ RETAKE THE QUIZ 'Dungeon Crawler Carl' Needs To Embrace the Ensemble Element of Later Books Image via Vault Comics While Carl and Princess Donut might be the stars of Dungeon Crawler Carl, they aren't the only characters that show up in the book. As Carl progresses through the dungeon, he encounters other crawlers fighting to survive and ends up befriending them. These characters add plenty of variety, whether it's an Icelandic professor who turns into a shapeshifter or an anthropomorphic goat; seeing them come to life would create a great ensemble cast that draws in more viewers. It could also give the showrunners a chance to put some of these characters into the spotlight, similar to how The Last of Us expanded its storytelling to feature new faces. ‘Dungeon Crawler Carl’ Absolutely Has To Cast the Perfect Carl Image via Webtoon Surprising absolutely no one, the biggest thing Dungeon Crawler Carl has to get rightis the role of Carl. Carl has plenty of layers; he's still dealing with the end of his relationship with his ex Beatrice, and he has to take care of her cat when the dungeon hits. His gruff humor often masks his emotions. His Coast Guard training gives him an edge in the dungeons, as he can use his old skills alongside his new ones to face hordes of enemies. Whoever's cast as Carl needs to embody the same mix of humor, emotion, and badassery that's made him such a beloved character. While fans have thrown out names like Jensen Ackles and Alan Ritchson, a fresh face is needed, given that Carl's 27 in the books, and Peacock probably wants someone who can commit to multiple seasons. Peacock Should Lean Into Heavily Marketing 'Dungeon Crawler Carl' Image via Ace Books Even if Dungeon Crawler Carl gets the story, characters, and look right, it could still fail if it doesn't reach a big enough audience. There's also the matter of Peacock; while the streamer has had some successful series, it hasn't had the same reach as other streaming services like Prime Video or Apple TV. Dungeon Crawler Carl could be the series that finally helps Peacock break out, and there's one way that it can stand out. Peacock needs to market the series heavily at events like San Diego Comic-Con, where book fans will be in attendance. It wouldn't be the first time Dungeon Crawler Carl or Peacock has been represented at SDCC, as Audible promoted the audiobooks and Peacock successfully promoted Twisted Metal at past cons. The Dungeon Crawler Carl books have taken the world by storm, and the television show has every chance to replicate that success. Peacock needs to play its cards right to adapt the books correctly while appealing to fans and newcomers alike. Network Peacock Writers Chris Yost
7 Things Peacock’s ‘Dungeon Crawler Carl’ Must Get Right
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